Page 2 of 9
Re: Offline KI 3.0
Posted: Thu Nov 12, 2009 10:39 pm
by Jamey
Also, on a most random note...
Can we put realMYST ages into Uru?

Re: Offline KI 3.0
Posted: Thu Nov 12, 2009 11:12 pm
by Lontahv
The last time I looked Drizzle's RM support was pretty broken.
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 1:21 am
by ddb174
Jamey, Lontahv: your posts belong in the Drizzle22 thread, so I responded over there.
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 5:36 am
by diafero
To respond the Offline KI questions:
Agenotfound attempted to go on and really get the wall working in POTS/CC, but after a lot of frustrating crashes we came to the conclusion that the engine simply either lacks some events and types, or that they were broken and never tested for POTS. So unless someone else can step in (there's a thread dedicated to this somewhere here at the GoW), we had to pretty much give up

Excellent work, I love the new fly mode controls it makes photography easer.
It was while doing a screenshot and moving up-down via the space bar endlessly that I finally decided something had to be done

I was wondering if you guys have any plans on writing some links to the two maintainers Nexes's in Gahreesen.
It *should* be possible to /spawn there in Gahreesen... maybe this would be a good candidate for new /goto locations?
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 10:07 am
by D'Lanor
diafero wrote:I was wondering if you guys have any plans on writing some links to the two maintainers Nexes's in Gahreesen.
It *should* be possible to /spawn there in Gahreesen... maybe this would be a good candidate for new /goto locations?
Better make sure to wear a maintainer suit before you go there. Otherwise you turn into a default avatar.
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 10:53 am
by diafero
You do? Weird... I seem to remember that Drizzle's Python code (back when Offline KI did not yet do the MOUL integration) could link you there, and I didn't change my cloths for that. And even if that's the case, the Python code responsible could be changed.
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 12:05 pm
by D'Lanor
Actually I was speaking from UU experience. I just assumed it was the same in TPOTS since the Python code for it is there (edit: see grsnNexusBookMachine.py).
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 5:38 pm
by Karkadann
Im kinda wondering, The Yesha page from Kadish Tolesa It produces a Maple like tree on Relto? Cuz it dont seem to work.
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 6:15 pm
by ddb174
I think the maple tree page is in Eder Delin. The Kadish Tolesa page gives you a single pine tree that starts very small and eventually grows to be very large.
Re: Offline KI 3.0
Posted: Fri Nov 13, 2009 6:59 pm
by Chuckles58
The pine tree from the page in Kadish Tolesa is easy to miss, until you see that it has grown and the other pine trees on Relto stay the same.