Lyrositor did a bit of reorganizing in the KI code to make it easier to work with. It's likely we'll see some collateral damage.
... And that nexus entry looks like uninitialized garbage. I don't understand how that got there (nor do I see any errors on the server about a failed database transaction).
Gehn.12 Live!
Moderator: Gehn Shard
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- Councilor of Technical Direction
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Re: Gehn.12 Live!
I just remembered when the Nexus issue occurred ... it happened when I grabbed my Kadish book
through the pole and linked back through the Nexus from Kadish with the intention to get my Nexus
book ... I have another picture like this from the other avatar, but it's as weird as the one posted, with
only a few hoods as in the other picture and with a hood with many question marks and a population
count ... OMG lol ... I spare you this one...
Why I'm posting this now, I just tried to replicate the issue with both of my avies but I couldn't, so,
maybe the server just had a hiccup or sth like this lol ...
through the pole and linked back through the Nexus from Kadish with the intention to get my Nexus
book ... I have another picture like this from the other avatar, but it's as weird as the one posted, with
only a few hoods as in the other picture and with a hood with many question marks and a population
count ... OMG lol ... I spare you this one...

Why I'm posting this now, I just tried to replicate the issue with both of my avies but I couldn't, so,
maybe the server just had a hiccup or sth like this lol ...


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- Councilor of Technical Direction
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Re: Gehn.12 Live!
I suppose all these issues are a not-so-subtle hint to branan and myself... ITERATE MOAR QUICKLY, FOOLS
At any rate, I'll be doing some bug hunting for the next build, which I hope will arrive more quickly than Gehn.11 did.
At any rate, I'll be doing some bug hunting for the next build, which I hope will arrive more quickly than Gehn.11 did.

- Lyrositor
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Re: Gehn.12 Live!
That's probably my bad.janaba wrote:Something else ... did anyone try to use the command /clearchat lately? ... doesn't work for me anymore ...

Lyrositor
Explorer #16601888
Explorer #16601888
Re: Gehn.12 Live!
I wasn't sure what impact Skoader's PhysX changes were meant to have had so I don't know whether what follows is relevant
, but here goes:
my impression is that I'm getting stuck more often, at steps and suchlike (eg getting to the pellet machine) - needing to jump to get unstuck.
I'm afraid my new avvie has lost a fish trap (one of the pair) so we've still got that same old issue in Gehn12. She'd finished the age, though, so not a serious problem.

my impression is that I'm getting stuck more often, at steps and suchlike (eg getting to the pellet machine) - needing to jump to get unstuck.
I'm afraid my new avvie has lost a fish trap (one of the pair) so we've still got that same old issue in Gehn12. She'd finished the age, though, so not a serious problem.


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- Councilor of Technical Direction
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Re: Gehn.12 Live!
I've noticed the same (with regard to getting stuck on things), but detector regions work a lot more reliably now, so I think it's an overall improvement

Re: Gehn.12 Live!
I can't climb as well as before. I keep slipping down. My feet aren't sticky anymore.
Mark Gabrielson
Gehn KI#: 28638
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John Three Sixteen
Gehn KI#: 28638
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John Three Sixteen
Re: Gehn.12 Live!
I just found another mad entry in the nexus - Switcher's hood had an infeasibly large population (I went there just to check I wasn't missing a great party but sadly I wasn't
). Linking back to the nexus restored things to normality.


Re: Gehn.12 Live!
That's shouldn't be an issue since we shouldn't be able to stick to slopes. When I will have time and free bandwithgabriml wrote:I can't climb as well as before. I keep slipping down. My feet aren't sticky anymore.

Annabelle 

Re: Gehn.12 Live!
The stones and bones move by themselves in the Teledahn slave cave once again. I rather thought they might, given my fish trap had disappeared in Eder Gira, so I arranged them carefully as a test, and I found three had moved after returning to them a bit later. I'm also finding a lot of weird camera angles in Teledahn - more than there used to be.
