I fixed the VisRegions btw. It was as easy as scaling BalconySV to the right place. It pays to have old versions of the blendfile.

As Sirius mentioned, all your materials should have the SHADBUF button off. This is located in the "Links and Pipeline" panel in the Material buttons.Justintime9 wrote:Remind me again, where's the dynamic shadows button located?
It's entirely up to you. Shadows from lamps do give things a more realistic feel, but only the more powerful graphics cards can truly handle 'em. They're easy enough for the end user to deactivate though if needed.Justintime9 wrote:I only recently enabled that, because I wanted the avatar to cast a shadow. But I don't need it enabled for every lamp I suppose.
You'd be surprised how often I forget to do that myself.Justintime9 wrote:Edit: problem solved. I just had to delete the lightmap file in the TexCache folder and then re-export.
I gave this a try today. I don't see a very noticeable difference, but maybe it's subtle. One problem I always have with lightmaps is lack of anti-aliasing. The edges are ALWAYS jagged. I've sort of remedied that by putting the image into Photoshop and blurring the edges. But that doesn't always do the trick. Any tips on how to fix this? There's no anti-aliasing button in the bake settings, even in 2.67.dendwaler wrote:Just a reminder.
Make lightmaps and Ao in the latest blender 2.67x
Its much faster and much better, you can use the results in 2.49b.
Usually that's being adjusted in your graphics card's control panel, esp. if the resp. application doesn't provide such an option, but, of course, maybe there are other tips and tricks to handle this in Blender ... besides that, blurring the edges for that purpose sounds really ... ohhhh ... you know what I mean, lol ...Justintime9 wrote:I gave this a try today. I don't see a very noticeable difference, but maybe it's subtle. One problem I always have with lightmaps is lack of anti-aliasing. The edges are ALWAYS jagged. I've sort of remedied that by putting the image into Photoshop and blurring the edges. But that doesn't always do the trick. Any tips on how to fix this? There's no anti-aliasing button in the bake settings, even in 2.67.