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Posted: Sun Jan 28, 2007 9:44 am
by electroglyph
Here is another view with the decks and all ladders drawn. This is another 5mb mesh because the ladders really push the count up. I only need half the ladders on the lower levels and one or two on the upper ones. I can reduce this further by making some levels available only by link.

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Posted: Sun Jan 28, 2007 9:49 am
by electroglyph
Here is a closeup because you can't make out the ladders in the small views. There are four gaps in the deck rings for the four clock faces. You can make out two decks in the distance but the ladders on either side only show up as smudges in this view.

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Posted: Sun Jan 28, 2007 12:25 pm
by TomahnaGuy
Whats it called?

Posted: Sat Apr 07, 2007 9:52 am
by electroglyph
It's called Temps like in tempis fugit. This time doesn't fly, but it's held up by chains. I would have liked something Dni but we are supposed to stay far away from the story line of the original game. I'm assuming this means words and the alphabet as well.

Posted: Sat Apr 07, 2007 10:05 am
by electroglyph
Here are some more images. I'm still working on this. First is the interior of the west mountain. This will have a major hall and a spiral hallway around it. Every little room will branch off to offices on that level. There are five balconies that are not highlighted for people to look at the clock.
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Posted: Sat Apr 07, 2007 10:07 am
by electroglyph
Another mountain will have a large hangar with blimps. Here is one I have modeled.
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Posted: Sat Apr 07, 2007 10:10 am
by electroglyph
I have also worked on the clock interior. There will be four planets. Three of them will orbit the sun. The fourth planet obits a gas giant.Image