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Re: Korman 0.07 Released
Posted: Tue Oct 16, 2018 12:19 pm
by Deledrius
I haven't tried it myself as my main Linux system hasn't been used in a while, but it should be possible to use Korman with Blender 2.7
9b.
You'll need to build a couple of libraries manually, though. Build and install
libHSPlasma (along with PyHSPlasma in that project), and then you'll also need to build
korlib which comes with Korman. I'm not sure where that needs to go on Linux, but if Blender is using your system Python, then putting it in your system Python's site-packages folder should be sufficient. After that, I expect it would just be a matter of copying the
Korman plugin folder into your local Blender's
.blender/scripts/addons folder.
Re: Korman 0.07 Released
Posted: Tue Oct 16, 2018 2:15 pm
by J'Kla
Hoikas hit it on the head Korman is not compatible with Blender 2.76b and that is the Blender version that loads to my Linux laptop.
Having Korman is no big deal I was just wondering if I could have Korman on that laptop as it is I use it for other jobs that don't require Korman.
Re: Korman 0.07 Released
Posted: Tue Oct 16, 2018 2:43 pm
by Deledrius
If you do end up wanting to give it a whirl, you could try manually installing
Blender 2.79b for Linux.

Re: Korman 0.07 Released
Posted: Tue Oct 23, 2018 3:05 am
by J'Kla
I have hit a bug with Korman 0.07 It involves Exporting and Nodes not being recognised.
I swapped back to Korman 6 and the Blend file exports sweet as a nut.
I will get you details soon but work just threw something in my path.
Heads up though. Incoming
Re: Korman 0.07 Released
Posted: Tue Oct 23, 2018 3:27 am
by J'Kla
The whole thing is an edit for Avatar customisation Clothing change
Error Message on Export

- Node Error.png (18.51 KiB) Viewed 31736 times
Node tree segment when Blend file viewed with Korman 0.06

- Korman0.06 Node tree view.png (31.17 KiB) Viewed 31736 times
Same Node tree segment when Blend file viewed with Korman 0.07

- Korman0.07 Node tree view.png (54.85 KiB) Viewed 31736 times
Obviously you can ignore the upper two nodes in the Korman 0.07 grab.
Get back to me if there is anything more your needing
Note no immediate rush for me as I can do most of my current needs with Korman 0.06 but figured a prompt Heads up was best.

Re: Korman 0.07 Released
Posted: Tue Oct 23, 2018 4:45 am
by Deledrius
This is a known issue. Check the initial post in this thread.
J'Kla wrote:
Note no immediate rush for me as I can do most of my current needs with Korman 0.06 but figured a prompt Heads up was best.

You can continue using 0.07: just replace that non-upgraded node with a new, proper Trigger settings one and everything should be fine.
Re: Korman 0.07 Released
Posted: Tue Oct 23, 2018 5:50 am
by Tsar Hoikas
From the OP:
Tsar Hoikas wrote:Unfortunately, if you had any "Region Trigger Settings" nodes in your blend files, they will have to be completely recreated.
Re: Korman 0.07 Released
Posted: Tue Oct 23, 2018 6:27 am
by J'Kla
Ok I installed Korman 0.07
Opened my blender file
Replaced the trigger node
Now the export works
My blend export is a new Personal.age
When I go to try it out I get a message telling me
Code: Select all
out of date & will be deleted
Personal_District_Default.prp
Personal_District_Textures.prp
Fortunately I have plenty of backup and have a Korman 0.06 version I can still use as a fallback.