Tell Us What You Need: Inspection Requirements

General debates and discussion about the Guild of Writers and Age creation
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Robert The Rebuilder
Posts: 1383
Joined: Sat Sep 29, 2007 7:24 am
MOULa KI#: 1299
Location: Virginia, US

Re: Tell Us What You Need: Inspection Requirements

Post by Robert The Rebuilder »

MJ: Below is a list of the capabilities available in the "stable" version of the plugin:

  • link-in point
  • directional lighting affecting avatar
  • textures
  • alpha textures
  • directional lighting affecting objects
  • collision types: per-polygon, box, sphere
  • sprite
  • SDL variables
  • fixed camera
  • clickable objects
  • python scripting
  • spotlight lights objects
  • avatar camera
  • soft volume for lights
  • kickable object
  • spotlight lights movable objects
  • spotlight lights avatar
  • ladders
  • footstep region
  • circle camera
  • omnidirectional light affects avatar
  • swimming region
  • swimming currents: straight and circular
  • environment mapping
  • panic link region
The way to use this list is: if a feature is not listed here (e.g. shadows), then don't look for it in our ages.

Does this help?
Can we rebuild it? Yes, we can - here's how.

MOULagain KI# 1299

Myst Movie coming soon - spread the word!
MustardJeep
Posts: 129
Joined: Thu Oct 04, 2007 1:31 pm

Re: Tell Us What You Need: Inspection Requirements

Post by MustardJeep »

Perfect! :D

Thanks Robert the Rebuilder the list is a large kick in the right direction.
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andylegate
Posts: 2348
Joined: Mon Oct 01, 2007 7:47 am
MOULa KI#: 0

Re: Tell Us What You Need: Inspection Requirements

Post by andylegate »

Yes, it helped a LOT. Thanks Robert!
"I'm still trying to find the plKey for Crud!"
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