Which brings the next question: must shells be independent or can we have some interaction?
examples:
- puzzle must be solved in shell A to open door in shell B.
- door between shell A and shell B
- book in shell A links to shell B
Shell Sign Up
Moderator: Aloys
Re: Shell Sign Up
Chacal
"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
Re: Shell Sign Up
If I remember correctly there was a lot of discussion about that, back when the project started last year. And I think out of simplicity we decided shells should not be connected physically. The shells are separated by walls and because they are not part of the shells you can't edit them or remove them.. However you could connect shells underground... This has never been stated as an explicit rule, but technically I see nothing that would prevent it; you would just need to make sure it is at least 10 feet bellow those street walls. (Also you could only do it under those walls and not under the streets or the courtyards..) If you like that idea we could make this as a firm rule.
I guess if there were many requests to be able to physically connect shells on floor level I could do something about it.. That would require me to change the street walls and include them in the shells. And that would also require people who already have their shells and who want to connect them to update their own files (although that wouldn't be difficult). However I couldn't do it on all the walls because some of them are decorated (like the waterfalls) and I really don't want to see them destroyed..
Maybe we could have a rule where you can connect shells above the walls? With bridges or similar things.. It would need to be only inside a specific area, but I guess that could be possible.. What do you think?
Connecting shells through interractivity shouldn't be a problem however. You can push a butto in shell A to open a door in shell B. There's no problem with that. You would just need to find a story to explain how it works because the shell's aren't physically connected.
(Wi-fi technology?)
I guess if there were many requests to be able to physically connect shells on floor level I could do something about it.. That would require me to change the street walls and include them in the shells. And that would also require people who already have their shells and who want to connect them to update their own files (although that wouldn't be difficult). However I couldn't do it on all the walls because some of them are decorated (like the waterfalls) and I really don't want to see them destroyed..

Maybe we could have a rule where you can connect shells above the walls? With bridges or similar things.. It would need to be only inside a specific area, but I guess that could be possible.. What do you think?
Connecting shells through interractivity shouldn't be a problem however. You can push a butto in shell A to open a door in shell B. There's no problem with that. You would just need to find a story to explain how it works because the shell's aren't physically connected.

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Re: Shell Sign Up
For my purposes, I am perfectly fine connecting the shells 10 feet underground. I was just trying to figure out a way for me to travel between my shop and the residential areas I asked for. Could I get shell 328 instead of 329 to make the underground travel to 330 easier?
Re: Shell Sign Up
Remember the underground maze puzzle in Myst's Mechanical Age?
MUHAHAHAHAHAHA
MUHAHAHAHAHAHA
Chacal
"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
Re: Shell Sign Up
Shell signup
Can I have Shell 119 please?
On a side note, i'm waiting on some additional functionality in the plugin before I get cracking, but seeing as shells are being taken up quickly, I thought I had better sign up for one.
Can I have Shell 119 please?
On a side note, i'm waiting on some additional functionality in the plugin before I get cracking, but seeing as shells are being taken up quickly, I thought I had better sign up for one.
Better to have loved and lost than never to have loved at all
Re: Shell Sign Up
Can I get a shell just to reserve it--but if I never finish it it would be ok? I mean, I have plans but... just can't be sure that it'll be filled. 

Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
Re: Shell Sign Up
hmmm I know what I want to put in my shell, but it may not be for ready sometime. I also just can't get texturing down. I've tried and tried and it still looks crappy.
So I've preaty much gave up on it for the moment. Plus making trees and such is an unknown to me.
not to mention desire or even time to even do anything has been a problem aswell.


not to mention desire or even time to even do anything has been a problem aswell.


We keep moving forward,
openning up new doors and doing new things,
Because we're curious... and curiosity keeps
leading us down new paths
Walt Disney
Keep moving forward
openning up new doors and doing new things,
Because we're curious... and curiosity keeps
leading us down new paths
Walt Disney
Keep moving forward
Re: Shell Sign Up
i really would like to design a shell.
#222 for me please.
Edit: finally managed to sign up
#222 for me please.
Edit: finally managed to sign up

Last edited by Zirrus on Sun Dec 16, 2007 10:03 am, edited 1 time in total.
Never argue with an idiot. He will pull you down to his level and beat you with experience.
The German Age Builder Forum: http://www.huru.info/Forum/portal.php
The German Age Builder Forum: http://www.huru.info/Forum/portal.php
Re: Shell Sign Up
i want to order another shell, this
time for a friend of mine: Rich
#433 for him please.
time for a friend of mine: Rich
#433 for him please.
Never argue with an idiot. He will pull you down to his level and beat you with experience.
The German Age Builder Forum: http://www.huru.info/Forum/portal.php
The German Age Builder Forum: http://www.huru.info/Forum/portal.php
Re: Shell Sign Up
well...
picking a shell because of the number is not clever.
now i noticed that i picked an industrial shell in
the very corner.
i signed up for another one:
#313
picking a shell because of the number is not clever.
now i noticed that i picked an industrial shell in
the very corner.
i signed up for another one:
#313
Never argue with an idiot. He will pull you down to his level and beat you with experience.
The German Age Builder Forum: http://www.huru.info/Forum/portal.php
The German Age Builder Forum: http://www.huru.info/Forum/portal.php