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Re: Breldur, my new age

Posted: Tue Jun 16, 2009 4:26 pm
by Tyion
yep. :D

Re: Breldur, my new age

Posted: Thu Jun 18, 2009 2:15 pm
by Jonnee
@diafero: *lol* :lol:

Today I have a new screenshot for you.
This is the work of the last week. With help of D'Lanor I could create this machine. (inspired by Riven)

inspired by Riven
inspired by Riven
Breldur180609.jpg (37.38 KiB) Viewed 3034 times

Re: Breldur, my new age

Posted: Thu Jun 18, 2009 3:59 pm
by Justintime9
:o

Re: Breldur, my new age

Posted: Thu Jun 18, 2009 4:58 pm
by Tyion
Huzza! This is cool! And on tope of that , it anwsers a question I have been wondering about! Sweetness!

Keep it up Jonnee! I am loving every minute of this.

Re: Breldur, my new age

Posted: Thu Jun 18, 2009 6:04 pm
by Aikijitsu
That's Amazing.

*signs application to be a bouncer*

Jonnee, if your Age gets any hotter, I'll have to fight the crowds off for you. 8-)

Wait...What am I saying? *Goes to join the giddy mob of onlookers* :D


Keep up the good work!

Re: Breldur, my new age

Posted: Fri Jun 19, 2009 1:12 am
by tachzusamm
Wow, I like it.
And, hehehe, it looks also a bit like "inspired by Smallville". :D

Re: Breldur, my new age

Posted: Fri Jun 19, 2009 1:39 am
by diafero
This is the base of a real-time age editor, right? We can modify that hologram at our will and the age itself will immediately change accordingly? :D

Re: Breldur, my new age

Posted: Fri Jun 19, 2009 2:12 am
by tachzusamm
lol - but that would be great.
Or maybe it links us to the Fortress of Solitude. :lol:

Re: Breldur, my new age

Posted: Fri Jun 19, 2009 7:23 am
by Chuckles58
The "Fortress of Solitude" at the moment is anywhere in the offline game. We're waiting for the Open Source game so that we won't be playing in solitude anymore. ;)

Great new stuff, Jonee. Keep up the great work. The machine looks like an imager of the entire Breldur island. Excellent.

Re: Breldur, my new age

Posted: Sat Jun 20, 2009 1:17 am
by ardent red
Awesome machine, Jonnee- I can see the riven influence! Your texturing skills are incredible, all the engravings look 3d. If you don't mind my asking, how did you animate the steam coming from the teapot?