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Re: Kaelis' Pub Office

Posted: Fri Jan 22, 2010 12:05 pm
by ddb174
Okay, this version is on UAM now! (Thanks Wolle!)

Re: Kaelis' Pub Office

Posted: Fri Jan 22, 2010 1:11 pm
by Agenotfound
the nexus book is a good addition but it would be great if you could add the linkout anim when the avatar links :) . also didn't you make the age a little brighter ?

Re: Kaelis' Pub Office

Posted: Fri Jan 22, 2010 1:46 pm
by kaelisebonrai
I have made the age a little lighter, but that was a few versions ago =) As for the linkout anim, I shall have to give that a go, but, for now, I have no idea how to do that =) (I'm using D'Lanor's dynamic book template, currently)

Re: Kaelis' Pub Office

Posted: Fri Jan 22, 2010 5:50 pm
by D'Lanor
Version 4 of my dynamic book template supports linking animations. Just add the LinkOut animation and seekpoint empty to the quickscript like this:

Code: Select all

<clickable book>:
    quickscript:
        simpleclick:
            pythonfile: *YourAge*BookGUI
            region: <click region>
            animation: LinkOut
            animtarget: <seekpoint>


If you want the kneeling linking animation you can use FishBookLinkOut.

Re: Kaelis' Pub Office

Posted: Sat Jan 23, 2010 2:21 am
by kaelisebonrai
Aha, thanks!

I was, for some strange reason, only using version 3.

I've released a new version with linkout animation, you can find it here: http://guildofartisans.org/uruages/kael ... 01-2010.7z

Re: Kaelis' Pub Office

Posted: Sat Jan 23, 2010 3:57 am
by ametist
It's a great imager Kaelis! But an empty bar? :D

Re: Kaelis' Pub Office

Posted: Sun Jan 24, 2010 5:04 am
by keiya
It does feel too large, even when next to the existing (sparse) clutter. I think it's the height - the room is too tall, and all the features are scaled to the room. Might need to have some serious retexturing done, too, to get the trim right... >_> I like the idea, though.

PS: Needs wooden crates. :P

Re: Kaelis' Pub Office

Posted: Tue Jan 26, 2010 10:53 pm
by kaelisebonrai
Don't worry, ametist, next version *should* have a bunch of features I've been promising for a while, as in, sitting mods, the two other imagers, and, yes, drinks. >.> (And, if I can get a good picture of a whark, probably whark-juice, too.)

Re: Kaelis' Pub Office

Posted: Fri Jan 29, 2010 10:56 am
by ametist
Ah, that sounds real great kaelis :) . But since Wharkjuice is pretty strong ,(actually it reminds a bit of Jägermeister) I suggest you provide a non-alcoholic alternative such as Dni-cocktail. It's that kind of drink where one can see very distinct layers of different colours, in this case it is from bottom and up: 2 cl Delincabbage-juice(lightgreen), 2 cl DelinIvy extract (darkgreen) 2 cl ephemerial-extract (lightblue), chilled with icecubes with ephemerials frozen in them . Easy as pie :D

P.S I do like your other additions too :lol:

P.P.S Music?

Re: Kaelis' Pub Office

Posted: Fri Jan 29, 2010 12:42 pm
by keiya
Don't forget to stock some good ol' water. Dehydration's a nasty expletive.