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Re: GOG uru and drizzle

Posted: Wed Feb 24, 2010 2:23 pm
by fyxa
Alright, I re installed PyPRP, and I still get a "MemoryError: Out of memory" error on export.

Re: GOG uru and drizzle

Posted: Wed Feb 24, 2010 4:24 pm
by ddb174
You should probably post this in the Pyprp section of the forums here, as they might not be reading this thread.

Re: GOG uru and drizzle

Posted: Wed Feb 24, 2010 10:00 pm
by Tsar Hoikas
The header you speak of is the plPageInfo (PRP Information) and the KeyRing (hsKeyedObject indexing)

Re: GOG uru and drizzle

Posted: Sat Sep 04, 2010 10:51 am
by J'Kla
So two quick questions.

Will the download of GoG Complete Chronicles link to Drizzle for downloading fan ages.

If above = Yes.

Where is the default intall folder you point at.

Re: GOG uru and drizzle

Posted: Sat Sep 04, 2010 11:10 am
by Paradox
On start up, Uru loads all SDL files and Python files.
It loads the .age files for a hardcoded list of global Ages (things like GUI, GlobalAvatars, GlobalClothing, CustomAvatars).
It reads those .age files, and loads the .prp files listed there by name.

When you link to an Age, it loads the .age file, and loads the PRPs listed there by name.

This is why it is not safe to reference a texture in another Age, because Uru might not have loaded any information about that Age!
The notable exception here is imager static. That is used by the GUI files for the KI, and is always guaranteed to be loaded. So if you're going to use imager static in your Age, think about referencing that global texture and saving some memory/filesize by not distributing a duplicate file ;)

Re: GOG uru and drizzle

Posted: Sat Sep 04, 2010 12:49 pm
by diafero
From my experience, Paradox, Uru also loads prp files not referenced anywhere. I am using that to page in files that will only exist if the player installed Race's Myst V additions - Offline KI checks for the file to exist, and if it sees it, it calls PtPageInNode(). Nowadays it is listed in the age file, but even when it was not, that worked fine.

Not to mention that in the current Offline KI, the hood references a texture in the city, which all works fine. I will still change it, but the only reason is that people could link to the hood and have "Update all Ages on launch" disabled, and then miss the city file.

@J'Kla: GoG Uru is reported to work fine with Drizzle, Offline KI etc. I have no idea where it installs per default though.

Re: GOG uru and drizzle

Posted: Sat Sep 04, 2010 1:11 pm
by Wamduskasapa
The default GOG install point is C:\Program Files\GOG.com\

Re: GOG uru and drizzle

Posted: Sat Sep 04, 2010 1:52 pm
by J'Kla
TY