well, I did use your version, or at least, I used the alterations you gave me. Which I guess might not be related to these, when using Dox' version, too.
I guess for me, the version I have "works" at least generally enough for me to stick with it, for now =P Even if I do have to manually change the dyntextmap size to 1024x1024 every time I export kaelispuboffice.
Is this possible???
- kaelisebonrai
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Re: Is this possible???
kaelisebonrai wrote:well, I did use your version, or at least, I used the alterations you gave me. Which I guess might not be related to these, when using Dox' version, too.
I guess for me, the version I have "works" at least generally enough for me to stick with it, for now =P Even if I do have to manually change the dyntextmap size to 1024x1024 every time I export kaelispuboffice.
Yeah I don't think Dox's version has alcscript additions to it. (Also I slightly expanded it anyway, as the usealpha boolean for a DynamicTextMap sometimes needs to be true whereas in Dox's it's automatically set to false. This can cause Uru to lock up if you want the dynamictextmap to be transparent so you can what's behind it)
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Re: Is this possible???
Hmm I may then just use the env script method just because I don't need a mirror image... at least not for the floor. Another odd question can I make a water illusion that looks like a pond but if you fall though it you can see there's actually a imager underneath?
Thelonius "Prof" Higginsbottom
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Re: Is this possible???
Ok two new questions to add to the list:
I'm making a place with bathrooms, but I don't actually want to make the bathrooms, could I use the elevator animation in Gahreesen instead? (Have the people walk to the door, the door opens they enter, cut scene, the door reopens they walk out?
I also want to make an anti Bad Bahro defence system, So if they entered my one room, I could hit a switch the lights would go out, black lights would come one and the room would be filled with phosphorescent snake paintings that would otherwise be invisible. I'd Imagine it would be adding and deleteing textures... But that's why I'm asking because I don't know...
I'm making a place with bathrooms, but I don't actually want to make the bathrooms, could I use the elevator animation in Gahreesen instead? (Have the people walk to the door, the door opens they enter, cut scene, the door reopens they walk out?
I also want to make an anti Bad Bahro defence system, So if they entered my one room, I could hit a switch the lights would go out, black lights would come one and the room would be filled with phosphorescent snake paintings that would otherwise be invisible. I'd Imagine it would be adding and deleteing textures... But that's why I'm asking because I don't know...
Thelonius "Prof" Higginsbottom
KI: 01632887
KI: 01632887
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Re: Is this possible???
The lighting and snake paintings would be a layer animation. You would animate the snake paintings so that they would become visible (opaque) at the same time as you animate the lights to change color.