UAM Shard Bug Thread, found a bug post um here

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semplerfi
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Re: UAM Shard Bug Thread, found a bug post um here

Post by semplerfi »

ddb174 wrote:I vote for Backgammon! :D
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Karkadann
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Karkadann »

OK but If you guys can help me figure out why my Backgammon Board is a bit blurry,
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Lontahv
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Lontahv »

It looks like you need a higher resolution texture.
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Paradox »

In this case, because the texture would need to be so incredibly large to have the necessary detail, I'd suggest building the coloured areas as separate objects and making sure that they are all at the same height.

This would allow you to make it look like the whole board uses higher quality texture, by texturing each area individually.
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Karkadann »

heres an interesting bug I just noticed, I just logged on to see how The Lost Stonehenge age worked on a online shard and everything was great until I linked back to Relto
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Now I dont mind having a few extras in my Relto but this looks kinda out of place Fun to explore but uh hmmmm

Edit to add

Just logged back in and its gone, although it was fun while it lasted,

perhaps one of the Bahro and their rather unusual sense of humor
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Chacal »

Welcome to Uru paging bugs.
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Karkadann »

it happen in the offline version as well. I tried several things, then I remembered I changed the name from TheStonehenge to TheLostStonehenge. So I changed the name back in my offline version to TheStonehenge and now its OK. Darn I realy liked the name TheLostStonehenge is thier any way it can be fixed?
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Egon
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Egon »

Well the buggi version just got into Offline KI, and now I have "new 'stonehage' page activated" in my relto ;)

As for age itself: interesting, like in "lots of potiential".
Suggestions:
- animating skydome, might add something to this age
- search for some good background music. This age cries for some interesting/mysterius (maybe celtic?) barckground music
- think about animating those floating islands. Little movment of them up and down, might give some live to his age

Thanks to the sapce skydome I think that it might be one of the few ages that isn't hurt much by even lighting. But still: are You planing on changing it?
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Re: UAM Shard Bug Thread, found a bug post um here

Post by D'Lanor »

Karkadann wrote:it happen in the offline version as well. I tried several things, then I remembered I changed the name from TheStonehenge to TheLostStonehenge. So I changed the name back in my offline version to TheStonehenge and now its OK. Darn I realy liked the name TheLostStonehenge is thier any way it can be fixed?
You mean you just changed the file names afterward? Without changing the internal names that were exported? Ouch! I think this calls for a big fat warning in the wiki.

To fix it just do a proper export under the name TheLostStonehenge. You cannot distribute the age as TheStonehenge with the same sequence prefix.
Last edited by D'Lanor on Sun Dec 05, 2010 5:54 am, edited 2 times in total.
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Re: UAM Shard Bug Thread, found a bug post um here

Post by Sirius »

I know, it is totally out of this topic, but how did you get the microphone option working ? Both on DI and on my offline version pressing tab only opens the text chat area...
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