How to enable the Gahreesen Wall

General debates and discussion about the Guild of Writers and Age creation
ddb174
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Re: How to enable the Gahreesen Wall

Post by ddb174 »

Agenotfound wrote:About conversion: Drizzle can accomplish pretty complicated actions, a feature called distillation which is part of the main conversion process can modify and merge Uru files. For instance the door in the kadish gallery in the city come from Moul and are now merged in the CC files+modifications of the city vis regions. So it's just a matter of listing the exact changes and forwarding them to Dustin.

Yes, exactly: If it can be done manually, it can probably be automated by Drizzle!
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Sirius
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Re: How to enable the Gahreesen Wall

Post by Sirius »

Thanks a lot. I don't know much about this, so I just gave my idea.
To Agenotfound: then I guess the suit machine bug is just because you kept the TeamRooms. However, the Wall collider is touchable for me in MOULa and CC. I don't know why.
Goofy
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Re: How to enable the Gahreesen Wall

Post by Goofy »

Sirius wrote:Ok, I re-opened the Blender file of grsnWallRoomClimbingPhys from UU. The climb triggers are named "cliimbTrigger", as you said. But why there are two i ?



Umm just a shot in the dark here, but could there be 2 for 2 sides of the wall and/or teams.

Also I've asked this question before, but why couldn't you just create the wall based on cyans wall?
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pokemon71096
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Re: How to enable the Gahreesen Wall

Post by pokemon71096 »

ok, the uu patcher wont work. Is this because of flymode?
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Sirius
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Re: How to enable the Gahreesen Wall

Post by Sirius »

I guess so. You musn't touch to anything in the root folder (exept the "sav" folder), else the patch doesn't work. You can't have offlineKI either. You can try to install flymode manually (instructions can be found if you download UruPython) but AFTER the patching. But as the CC KI is different from the UU KI, I don't know if it will work.
If you still can't find the problem, look in your root folder, you should find a file named "uu-nstall.log" or something like this (I don't remember the name). You can copy the text here, maybe we'll be able to find what's wrong.

About the climb triggers, yes they are 2 on each side.
To resume about the Wall problem:
To create a Wall game exactly as Cyan did it, we would need the file UruExplorer.exe from UU. It seems it controls the climb anim. But then, there will be a bug for some other Ages, for example Ahnonay quabs, as they are controlled by UruExplorer.exe too. Other MOUL Ages have this problem (Delin and Tsogal), but Dustin fixed it with a Python file. So, to have a working Wall we need to create a new Python file (but it seems to slow down the computer, and is not easy to do).

Edit: maybe hacking the UruExplorer.exe file is possible to have everything working, but it is hard and seems unallowed.
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tangara
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Re: How to enable the Gahreesen Wall

Post by tangara »

Has anybody had problems by installing Until Uru on Win7 ? I started again by trying differents ways (well... the usual ones on Win7 :lol: ), without success...Any suggestion ?
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tangara
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Re: How to enable the Gahreesen Wall

Post by tangara »

[quote="Sirius"]2nd Methode: The Wall on Complete Chronicles.

7.1. Open the page “NexusBlackRoom” of Garrison. Browse to “plPythonFileMod” (number “00A2”), open cPythonBookMachine.
Look at these lines at the end:

Code: Select all

      </plPythonParameter>
   </Parameters>

And add this between them:

Code: Select all

      <plPythonParameter ID="13" Type="Behavior">
         <plKey Name="cMbehMachineOps" Type="plMultistageBehMod" Location="2;80" LocFlag="0x0000" />
      </plPythonParameter>

Oooooooooops ! Lost I am, help needed. I use PrpShop and not PageEditor and I do not find these two lines you are talking about. :shock:
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Sirius
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Re: How to enable the Gahreesen Wall

Post by Sirius »

Yes PRPShop isn't working as PageEditor. And PageEditor can't be found anymore :cry: :cry: :cry: . So if you didn't downloaded it before, you won't be able to find it again...
You can find the lines by right-clicking on the file and choose "Edit PRC", but you can't edit anything :cry: :cry: :cry: .
I updated this tutorial to allow people to use PRPShop, but I didn't see before saving it you couldn't use PRC editing...

You can try to keep the Nexus old file, but you won't have the link out anim and the Relto book won't be enabled back if you don't leave the second building (doors re-activates it). If you do so, don't put the Python file about Nexus in the Python.pak.

Please, anyone ! Allow us to download again PageEditor !!!

Even if I don't have Windown 7, I didn't have any problem with UU patching, could you please tell us what is wrong ? If you have a problem while patching, you should have to look in the file called uu-ntinstall.txt or something like this in your Uru root folder. Copy the text in it here.

Usually, you can find two problems: first the game doesn't start an tells you "the following file have a newest version number than this client and cannot be loaded:" (problem because one of the files was modified before patching), second: the game tells you it couldn't connect to the server (because you forgot to put the two files in the Uru root folder).
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Chacal
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Re: How to enable the Gahreesen Wall

Post by Chacal »

Sirius wrote:Please, anyone ! Allow us to download again PageEditor !!!


I may still have an old copy of libPlasma including PageEditor.
However, saving prcs in PageEditor has never been reliable, there is a risk of damaging your prp.
This functionality will be added to PrpShop, according to the bug tracker Zrax has accepted it.

For now, you need to:
1- Open the object using "Edit PRC"
2- Cut and paste the XML into a text editor
3- Make your changes
4- Save the file
5- Import the file in PrpShop

About step 5, I'm not sure if it is supported, or if you need to compile the .prc into a .po first.
Chacal


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tangara
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Re: How to enable the Gahreesen Wall

Post by tangara »

Sirius wrote: Even if I don't have Windown 7, I didn't have any problem with UU patching, could you please tell us what is wrong ? If you have a problem while patching, you should have to look in the file called uu-ntinstall.txt or something like this in your Uru root folder. Copy the text in it here.

Show Spoiler


Sirius wrote: Usually, you can find two problems: first the game doesn't start an tells you "the following file have a newest version number than this client and cannot be loaded:" (problem because one of the files was modified before patching), second: the game tells you it couldn't connect to the server (because you forgot to put the two files in the Uru root folder).

Neither one nor the other! The game starts but freezes almost immediately there :

Show Spoiler


Chacal wrote: 2- Cut and paste the XML into a text editor

I have not "cut' allowed :

Show Spoiler

What shall I do ? :shock:
Is it possible to copy, paste the XML into a text editor, make the changes, save the file, then import the file in PrpShop ? Does the imported file replace the file copied ?
I do not think so... :( I do not see how to do.... :cry:
Everybody can enable the Gahreesen wall but me ! :evil: :evil:
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