Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
OK. Finally! I managed to get my DIRTSAND build environment working again on Ubuntu 12.04 LTS Server. It appears that upgrading to 12.04 breaks too many things (including gnome).
I downloaded the ISO for Ubuntu 12.04 and did a clean install of EVERYTHING. Except for a couple of missteps on my part, it was a very straightforward build. Installing gnome gets you the Ubuntu Desktop (warning: Update Manger is NOT installed by default). DIRTSAND is running fine (so far). I was somewhat curious as to why I have an ResEng hardhat (the one with the light) in my Relto closet... not really complaining ).
So far the only error message I received that I wasn't expecting was [Vault] Warning: Could not find SDL descriptor for AvatarCustomization. I will see if I can locate that particular file somewhere.
Ah! veeeeery interestink. I did have a couple of segment faults on my new build of DIRTSAND but they seemed to have just been startup problems. I created two avvies and I'm taking one thru the Cleft now. So far, so good. I'm luvin' Ubuntu 12.04 (now ).
johnsojc wrote:
So far the only error message I received that I wasn't expecting was [Vault] Warning: Could not find SDL descriptor for AvatarCustomization. I will see if I can locate that particular file somewhere.
Nope, that's a just a warning, not an error. There is no SDL for ACA, which is why the server posts the warning.
I was messing around with trying to connect to my local MOSS server using the H'uru client and trying to figure out how to get an external client to work with both MOSS and DIRTSAND. Long story short, setting up for external was a miserable failure due to my lack of knowledge in all things concerning server setup.
I cleaned up my client devel environment and started over. During this time I also upgraded my server to Ubuntu 12.04. When I finally managed to get back to building internal clients again, I found my DIRTSAND server would seg fault almost everytime I tried to link to an Age. I ran clear_vault() but that did not seem to fix anything so I recompiled DIRTSAND in the new environment. That seems to have fixed the problem and now my internal client is working again.
Another problem I had was the horrendous number if errors I got in my MOSS logs using the H'uru internal client. Failure to write nodes, blob size mismatches, other things I need to research to figure out just what the error is... The MOSS server also failed to remember my progress. Is this typical of using and internal client or could my MOSS setup be totally hosed?