Shell Sign Up
Moderator: Aloys
- Robert The Rebuilder
- Posts: 1383
- Joined: Sat Sep 29, 2007 7:24 am
- MOULa KI#: 1299
- Location: Virginia, US
Re: Shell Sign Up
I put your name on the list and sent you a PM with links to your shell. Enjoy!
Note: we need the signup name to match the username. It makes it easier to contact you, if needed.
Note: we need the signup name to match the username. It makes it easier to contact you, if needed.
Can we rebuild it? Yes, we can - here's how.
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
-
- Posts: 443
- Joined: Sun Jun 08, 2008 3:10 am
- MOULa KI#: 0
- Location: Switzerland
Re: Shell Sign Up
Christian Walther wrote:Now I only need to figure out why my experimental branch of PyPRP fails at exporting it...(it works when I disable the export-with-modifiers-applied)
After some examination, I suspect that the cause is corruption of the shell file, or some other Blender bug. I've posted about it over on the Blender forum, hopefully someone of the experts there can confirm it. Robert, how did you create that file?
I will try to build a workaround for this, or at least a graceful failure mode, into my PyPRP.
- Robert The Rebuilder
- Posts: 1383
- Joined: Sat Sep 29, 2007 7:24 am
- MOULa KI#: 1299
- Location: Virginia, US
Re: Shell Sign Up
Sorry to hear about the export issues, Christian.
The file was created by a script that uses Blender.Library to sift through the objects in a master shell file (that contains all the shells) and loads the specified shell's objects into the current scene. It also obtains the AlcScript text associated with each shell object, and it creates a "book" text object with the correct settings for Ahra Pahts. You can view the code here, in the create_shell_file() function.
The file was created by a script that uses Blender.Library to sift through the objects in a master shell file (that contains all the shells) and loads the specified shell's objects into the current scene. It also obtains the AlcScript text associated with each shell object, and it creates a "book" text object with the correct settings for Ahra Pahts. You can view the code here, in the create_shell_file() function.
Can we rebuild it? Yes, we can - here's how.
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
-
- Posts: 443
- Joined: Sun Jun 08, 2008 3:10 am
- MOULa KI#: 0
- Location: Switzerland
Re: Shell Sign Up
No need to be sorry, that's exactly the kind of stress testing my experimental code needs before being ready for the trunk
. It's not like there's a lot worth exporting in my shell yet anyway...
Thanks for the script, I'll play around with this for a bit and see if I can reproduce the problem in a simpler setting.

Thanks for the script, I'll play around with this for a bit and see if I can reproduce the problem in a simpler setting.
- Robert The Rebuilder
- Posts: 1383
- Joined: Sat Sep 29, 2007 7:24 am
- MOULa KI#: 1299
- Location: Virginia, US
Re: Shell Sign Up
Shell sent - check your PM's, LAHI. Enjoy!
Can we rebuild it? Yes, we can - here's how.
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
Re: Shell Sign Up
Shorah!
I would like to request shell #210 if it is still available. If not, may I have shell #208?
Please let me know if I have to do anything else!
Thank you!
I would like to request shell #210 if it is still available. If not, may I have shell #208?
Please let me know if I have to do anything else!
Thank you!
- Robert The Rebuilder
- Posts: 1383
- Joined: Sat Sep 29, 2007 7:24 am
- MOULa KI#: 1299
- Location: Virginia, US
Re: Shell Sign Up
Valdez owns shell 210, but 208 is all yours, Church! I just sent you a PM with links to download the shell file and the textures.
Good luck with your shell!
Good luck with your shell!
Can we rebuild it? Yes, we can - here's how.
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
MOULagain KI# 1299
Myst Movie coming soon - spread the word!