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Re: Spam Pandemic
Posted: Fri Jun 19, 2009 10:48 am
by tachzusamm
Indeed. Some things seems to appear right in that moment you are pointed to them - like the tick tack from a clock. You don't hear it for hours; then somebody mentions it, and it suddenly seems to be really loud.
And yes, it's in the GoW theme as well.
Thank you Tweek
Re: Spam Pandemic
Posted: Fri Jun 26, 2009 5:36 am
by Jamey
Is there any way I can help delete them myself? I visit the forums just about every day and I'd be more than happy to delete them if I see them

Re: Spam Pandemic
Posted: Sat Aug 08, 2009 3:06 am
by Adam_Reith
Wow! I have not visited the Forums in a while but this is quite frightening, and very frustrating stuff. I find myself asking the same stupid question that I used to ask about those that make viruses, WHY? But I guess that is a question with no answer either. But, it was great to see you guys so hard at beating the problem. I would be very sad if these people eventually caused the GoW to close or to limit the input from members like me to the Forums. I am not a programmer so I apologise that I have no helpful input but you all seem to know what you are doing and I just wanted to say "Thanks, we all appreciate your efforts". Best Wishes.
Re: Spam Pandemic
Posted: Tue Sep 01, 2009 12:37 pm
by Nanouk-GoW
Me still do not understand why the administrators do not/or will not use a similar tool as they do at the Guild of Messengers site

Re: Spam Pandemic
Posted: Tue Sep 01, 2009 2:46 pm
by Paradox
The problem with a Myst or Uru themed captcha is that not everyone on this board has played Myst or Uru. Some people may have played Myst, but not any of the sequels; some may have played Uru, but not any of the other games. The issue is finding a captcha that won't exclude people, but that will still prevent spammers.
Re: Spam Pandemic
Posted: Tue Sep 01, 2009 3:42 pm
by Nadnerb
Seeing as the purpose of this board is almost entirely to support discussion on the modding of Uru, I think it would be reasonable to assume that anyone joining has at least played Uru, if not finished it.
Re: Spam Pandemic
Posted: Tue Sep 01, 2009 4:24 pm
by JWPlatt
The specific Yeesha question was a suggestion, not a requirement. On OpenURU.org, the question currently is "What equals one plus one?" Not only can a non-fan get it, but even a computer scientist and your most average students will get it too. It's also easy enough for numerous non-English-speaking folks to understand. It has been 100% effective. That said, Nanouk-GoW's question is valid, but I know Adam does not like the solution. It's his party, so I assume he's okay with handling the gate crashers on his own terms.
Re: Spam Pandemic
Posted: Tue Sep 01, 2009 5:44 pm
by Chacal
The example given is quite correct. Frankly, if someone can't answer that, he's registering on the wrong forum.
I'm sure we could come up with a good list of such Uru-related questions.
The problem with general questions such as the one used at openuru.org is that it won't filter out humans who are registering bots, a scheme that is in wide use. I guess openuru is just flying under radar for now.
Re: Spam Pandemic
Posted: Tue Sep 01, 2009 7:56 pm
by JWPlatt
When I installed the MOD, I was getting around 10 registrations per day and accelerating. The MOD chopped it to zero for a long time. Since then (April this year), there have been about three human bogus registrations. Even then, they don't get past the requirement of self-elevation to the open members usergroup which allows one to post. (The default usergroup is restricted from all but replies - there has never been a spam post). I changed the question from the one before ("What color is the sky?") and have not gotten a single spam registration. Once learned by the sweat shops, easily changed. The wiki has gotten more spam registrations, but that's under control now too, thanks to Mac_Fife's help.
Re: Spam Pandemic
Posted: Tue Sep 01, 2009 9:37 pm
by Nanouk-GoW
My above "Captcha" image was only one of the many possibilities used by the GoMe.

Other example:
teleda_n