Drizzle21 (includes UruAgeManager)

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
crazyraider312
Posts: 15
Joined: Mon Aug 03, 2009 3:42 pm

Re: Drizzle21 (includes UruAgeManager)

Post by crazyraider312 »

GregW11 wrote:I thought the images only went there if you added them to your imager...


I was speaking of the imager that I had before I got the Offline KI. Say, does the Minkata sparkly still work? Or have I just not found the right kiva yet?

EDIT: Nevermind. I found that sparkly. Oh, and I also have the fireworks. Simple solution to getting them, for those who haven't figured it out, just set your computer's clock inside the date range for each sparkly. Then load the age. and get the sparkly. There is no need to reload Uru, just the age in which the sparkly can be found. Kinda like if you made a change to Relto, it wouldn't show up until you link back into Relto. Anyway, yeah, I'm impatient. :D
Last edited by crazyraider312 on Sat Aug 08, 2009 4:53 pm, edited 1 time in total.
Abel
Posts: 3
Joined: Thu Aug 06, 2009 8:28 pm

Re: Drizzle21 (includes UruAgeManager)

Post by Abel »

Hey guys, its me again, I was able to recover my MOUL files and everything is up smoothely!
I wanted to thank you all for helping me get this all up and running again!
It would seem I only have encountered a few bugs, possibly you guys can help me fix these or tell me if its something we'll have to patch over!

In the city:
There is an invisible wall blocking the bottom of the great stairs.
The door to the museum does not open when approached.

In Relto:
The Annohonay (sorry for spelling <_<) cloth marker does not link when clicked on, the book closes and slides into the shelf like it should but the avatar remains standing in relto. The other markers for other books do work however. I have tried deleting the book and re-acquiring it with no avail, id just like to be able to enjoy being able to make it to those final rooms of that age, truly marvelous.

And just one question!
Id like to not spoil anything for anyone, but there was a puzzle, much like the one in pots that ran on a timer, in pots it was approx 15 min from the point of "starting it" to "getting to the end" if you know what i mean, in MOUL, the same puzzle required 2 people, because the delay was MUCH shorter in order to acquire the symbols. Is there a way I can acquire those symbols that are specific to my avatar's "account"?
ddb174
Posts: 928
Joined: Thu Apr 10, 2008 7:28 pm

Re: Drizzle21 (includes UruAgeManager)

Post by ddb174 »

Are you talking about the Delin/Tsogal puzzles? If so, then yes, there is a delay offline so that you can click a cloth, then run to the door to see the symbol. It is fully playable offline!
Abel
Posts: 3
Joined: Thu Aug 06, 2009 8:28 pm

Re: Drizzle21 (includes UruAgeManager)

Post by Abel »

I guess im not spoiling anything saying, its the Er'cana and Annoyhnay puzzle combo with the bahro cave.
Frits
Posts: 132
Joined: Sun Feb 10, 2008 7:00 am

Re: Drizzle21 (includes UruAgeManager)

Post by Frits »

No, the MOUL Folfer in the Conversion tab is well written.
But like I said there seems to be missing some files in the Folder ....\MOUL - Ages.
Can someone tell me what files must be in that folder?
I have the files for; Dereno, EderDelin,EderTsogal, Guildpub-Carthographers, Guildpub-Greeters,Guildpub-Maintainers, Guildpub-Messengers, Guildpub-Writers, Jalak, LiveBahroCaves, Minkata, Negilahn, Payiferen, and Tetsonot.

Regards,
Frits
Lehnay
Posts: 49
Joined: Sun May 17, 2009 3:34 pm

Re: Drizzle21 (includes UruAgeManager)

Post by Lehnay »

Seeing that the Gahreesen Wall works with a tPotS + UntilUru patch installation (I just tried it, great fun!!): What would happen if i "drizzled" this installation folder with my MOUL files?
crazyraider312
Posts: 15
Joined: Mon Aug 03, 2009 3:42 pm

Re: Drizzle21 (includes UruAgeManager)

Post by crazyraider312 »

Lehnay wrote:Seeing that the Gahreesen Wall works with a tPotS + UntilUru patch installation (I just tried it, great fun!!): What would happen if i "drizzled" this installation folder with my MOUL files?


Ok, you've caught my attention. So, where would I find said UU patch install? And this would, of course, work with CC, right?
Lehnay
Posts: 49
Joined: Sun May 17, 2009 3:34 pm

Re: Drizzle21 (includes UruAgeManager)

Post by Lehnay »

[Um, why did editing duplicate my post? Trying to delete ...]
Last edited by Lehnay on Sun Aug 09, 2009 1:07 pm, edited 1 time in total.
Lehnay
Posts: 49
Joined: Sun May 17, 2009 3:34 pm

Re: Drizzle21 (includes UruAgeManager)

Post by Lehnay »

Lehnay wrote:
crazyraider312 wrote:Ok, you've caught my attention. So, where would I find said UU patch install? And this would, of course, work with CC, right?

I found it here: http://www.metallicity.com/miscdl_urupatches.asp. There's a version for CC.
[Edit:] If the game wants to contact some non-existent server to look for updates, replace UruSetup.exe with the one from CC. I read about it on here somewhere ...
crazyraider312
Posts: 15
Joined: Mon Aug 03, 2009 3:42 pm

Re: Drizzle21 (includes UruAgeManager)

Post by crazyraider312 »

Lehnay wrote:I found it here: http://www.metallicity.com/miscdl_urupatches.asp. There's a version for CC.


You (and they), sir, are indubitably, extraordinarily, bigwordadjectiveically (heh heh heh) awesome. My dream of climbing the wall is soon to be realized. Now, this isn't to say those who have helped with Drizzle, Offline KI, etc. aren't awesome, because they are. They too, have fulfilled my Uru dreams. :D Now, if only I had the materials, knowledge, and ability to write myself real, working linking/descriptive book. Anyone know how to make a linking image? :lol:
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