Page 4 of 5
Re: Drizzle25!
Posted: Wed Jun 02, 2010 7:16 pm
by BahroFan
ddb174 wrote:I think I will play with the Python and SDL for ForestMQ to make the bridge be down, so that one can walk to the other side. Or has someone else already begun to do that?
And make the doors to the keep open.
Re: Drizzle25!
Posted: Thu Jun 03, 2010 1:42 am
by diafero
Yes, all the new covers I got will also be in there.
I could also make a "updated fan-ages only" release, e.g. no new features or bugfixes, just the new linking panels, covers and age config files added to the 7z file (and NOT based on my current Offline KI folder which contains files for the next version). The next full release is still far away, and such a release should not be too much work. What do you think?
Re: Drizzle25!
Posted: Thu Jun 03, 2010 10:31 am
by Karkadann
It would definitely keep people interested, everybody likes updates.........speaking of which I was wondering if their was any progress on the Gahreesen wall. Something Cyan never seemed to be able to do.
I think the old metaphorical Pie in the Face from the GoW to Cyan would definitely worth looking into.
Re: Drizzle25!
Posted: Thu Jun 03, 2010 10:48 am
by Wamduskasapa
NOW that is something I would like {no - not the pie throwing -- LOL} I have always wanted the ability to climb that wall if not in competition then at least in our offline game...
Re: Drizzle25!
Posted: Thu Jun 03, 2010 11:16 am
by diafero
Unfortunately, we had two people trying that and failing: GPNMilano, and Agenotfound. We came to the conclusion that the client missed some important bits which made it crash when entering the wall. So, I fear, actually *climbing* it is not going to be possible for a while

Re: Drizzle25!
Posted: Thu Jun 03, 2010 11:22 am
by ddb174
BahroFan wrote:ddb174 wrote:I think I will play with the Python and SDL for ForestMQ to make the bridge be down, so that one can walk to the other side. Or has someone else already begun to do that?
And make the doors to the keep open.
Oh right, thanks! In any earlier version, the doors would open automatically when you approached them, but it was later made into a quest that you had to solve to open them.
Re: Drizzle25!
Posted: Thu Jun 03, 2010 12:42 pm
by Karkadann
diafero wrote:Unfortunately, we had two people trying that and failing: GPNMilano, and Agenotfound. We came to the conclusion that the client missed some important bits which made it crash when entering the wall. So, I fear, actually *climbing* it is not going to be possible for a while

What about a way in with out fly mode, or getting the machinery working? If you guys can take it a step further it might inspire the interest of someone with a fresh perspective. Kinda like the wand of a relay race, one person hands it off to another who takes it one step closer to the finish line
Re: Drizzle25!
Posted: Thu Jun 03, 2010 12:55 pm
by LaReh
diafero wrote:Yes, all the new covers I got will also be in there.
I could also make a "updated fan-ages only" release, e.g. no new features or bugfixes, just the new linking panels, covers and age config files added to the 7z file (and NOT based on my current Offline KI folder which contains files for the next version). The next full release is still far away, and such a release should not be too much work. What do you think?
Sounds great to me!

Re: Drizzle25!
Posted: Thu Jun 03, 2010 3:15 pm
by ddb174
Oh yeah, I forgot to say that I like that idea of having a separate download for the fan Ages data, so it can be kept up-to-date more easily too.
Re: Drizzle25!
Posted: Fri Jun 04, 2010 3:55 am
by diafero
That's also a good idea - however I would also like to *reduce* the number of steps necessary to get it all working. If Drizzle had a dependency system (to mark the Offline KI package as depending on the fan-age data, and vice versa), and the suggestion I sent you via mail (to automatically [re]run the inplacemods), it would again be just one step, like back when we started.
However, AvailableLinks.inf is a core file, Offline KI does not work *at all* without it. Fan-age data could be images and Shelf only, that would work. The only downside would be that the ages would be displayed as "filename (unknown age)" in the KI and Nexus.
Or I split AvailableLinks in two files, one for fan-ages, one for the rest.
Either way, this requires changes in the core files and the structure, so it won't happen before version 3.3.