Ahra Pahts v0.8

A community Age for Uru.

Moderator: Aloys

User avatar
Aloys
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
MOULa KI#: 0
Location: France (GMT +1)
Contact:

Post by Aloys »

I don't know, if you have done what you just typed it should work. Make sure you haven't mistyped something.
Marein
Posts: 64
Joined: Fri Nov 16, 2007 9:45 pm

Post by Marein »

What do I need as a filename?
And I take it the files are supposed to be in a seperate directory within the dat folder?
Marein
Posts: 64
Joined: Fri Nov 16, 2007 9:45 pm

Post by Marein »

Hey look! I got it to work now! For some reason.

*links*

"Some files are missing or corrupted. Please reinstall Uru."

>_<
User avatar
zib_redlektab
Posts: 240
Joined: Sat Sep 29, 2007 6:24 am
MOULa KI#: 0
Location: Avoiding Direct Sunlight
Contact:

Post by zib_redlektab »

make sure that the .sum is up-to-date. either use UAM to recreate one or UruFun to update it.
Lurker extraordinaire!
http://www.zibland.com
Marein
Posts: 64
Joined: Fri Nov 16, 2007 9:45 pm

Post by Marein »

When I try that, it says no district files were found.

But please tell me what I actually need for "Filename", so I won't have to try all of them (Pahts, pahts, Pahts.age, pahts.sum) every time I change something :P

Edit: AHA! I found it out!
Since it says 'extract in the /dat folder of Uru' at the start of this topic, that's what I did. This created a new folder ('Ahra Pahts') in the dat folder in which the files sat. But they needed to be in the dat folder!

So I walked around and when I got to a large plaza I fell through the ground... Oh well.

Lesson number one: Never jump into cannels if you don't see an exit near you.

Could someone please drop me a link to fly mode (tpots)? :D I looked all over but the links I found are broken.
Starfyre

Post by Starfyre »

Not sure anyone has a copy online. When Cyan told us to pull all that stuff it was pulled. Not sure if Flymode ever got release permission or not. So thats probably why all the links are broken.

Anyways there is quite a few spots that have collision problems.
User avatar
zib_redlektab
Posts: 240
Joined: Sat Sep 29, 2007 6:24 am
MOULa KI#: 0
Location: Avoiding Direct Sunlight
Contact:

Post by zib_redlektab »

http://www.dnijazzclub.com/workshop/workshop.php

That has the one for Complete Chronicles. If that doesnt work, im not sure what will. Have you tried searching the Tools mirror on COBBS?

Ah, this has instructions. http://wiki.cobbs.ca/index.php/Fly_Mode
Lurker extraordinaire!
http://www.zibland.com
Marein
Posts: 64
Joined: Fri Nov 16, 2007 9:45 pm

Post by Marein »

The link in the Cobbs Wiki was broken when I looked earlier... It works now though! Thanks.

So using flymode, I finally found my shell! I love it! There is a nice plaze in front of it and all... (which won't be green in the future I asume?) Yay ^_^
User avatar
Aloys
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
MOULa KI#: 0
Location: France (GMT +1)
Contact:

Post by Aloys »

Glad you could get it to work and that you like your shell. :)
We're not sure yet how all the courtyards will evolve, but this precise one being in the red district, it will probably not stay green indeed.
Paradox
Posts: 1295
Joined: Fri Sep 28, 2007 6:48 pm
Location: Canada
Contact:

Post by Paradox »

Ammendment to lesson one: Never jump in canals, because it's not possible to get out at all.

And walking on the edge of the courtyards, on the side walk areas is solid.
Locked

Return to “Ahra Pahts”