Breldur, my new age
-
- Posts: 83
- Joined: Tue Jan 01, 2008 12:54 am
Re: Breldur, my new age
Ah excellent. Well you've picked some great ones. Feel free to use any of mine. I'd love to donate anything to this Age.
Re: Breldur, my new age
@Nadnerb: Please forget that waveset transparency problem for the moment - but keep it in mind!
I was trying that envmap thing. But I did forget, that envmaps cause horrible lags each few seconds in my age.
So I decided to change my original idea and have changed the whole room into something different. Screenshot will follow in a few days. I'm not finished yet. But it looks 100 times better that my first idea. You'll be surprised!
I was trying that envmap thing. But I did forget, that envmaps cause horrible lags each few seconds in my age.
So I decided to change my original idea and have changed the whole room into something different. Screenshot will follow in a few days. I'm not finished yet. But it looks 100 times better that my first idea. You'll be surprised!

Re: Breldur, my new age
Screenshot:
Now I just have to fix that transparency fragment problem an the edges of the textures.
But I have to leave the house right now. Someone please has a link for me to the best informations about how to do this major/minor thing? Thx.
Now I just have to fix that transparency fragment problem an the edges of the textures.
But I have to leave the house right now. Someone please has a link for me to the best informations about how to do this major/minor thing? Thx.

Re: Breldur, my new age
Wonderful! Superb! I really prefer it to the fountain. 

Re: Breldur, my new age
Jonnee,
Pardon me for asking, but is your grass a custom texture - or did you find it on the web? Just curious.
Pardon me for asking, but is your grass a custom texture - or did you find it on the web? Just curious.

MOULagain KI: 45001
-
- Posts: 83
- Joined: Tue Jan 01, 2008 12:54 am
Re: Breldur, my new age
Absolutely gorgeous, Jonnee. Are those sparks coming off the tree-branches animated?
Re: Breldur, my new age
I found the grass texture with google image search.
And yes Carl, the sparks are animated.
And yes Carl, the sparks are animated.

-
- Posts: 443
- Joined: Sun Jun 08, 2008 3:10 am
- MOULa KI#: 0
- Location: Switzerland
Re: Breldur, my new age
Jonnee wrote:I was trying that envmap thing. But I did forget, that envmaps cause horrible lags each few seconds in my age.
That sounds like you’re using a dynamic environment map (that is regenerated every few seconds and then causes these hiccups) – perhaps a static prerendered one would be sufficient for your purpose? Don’t ask me how to make those however, I haven’t touched PyPRP for quite a while…
Re: Breldur, my new age
I have no idea how to do those static envmaps. 

Re: Breldur, my new age
Like this:
Edit: This works great for objects like glass bottles and flat water surfaces. It does not seem to work on wavesets though.
Edit: This works great for objects like glass bottles and flat water surfaces. It does not seem to work on wavesets though.
"It is in self-limitation that a master first shows himself." - Goethe