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Re: "The Cathedral" another building project
Posted: Thu Feb 28, 2013 12:39 pm
by dendwaler
Does not matter, no hard feelings.
It was not much.
But when you invest so many hours the whole process of slightly giving some info is part of the (my) fun.
Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 9:05 am
by dendwaler
Since we writer/explorers are not supposed to have Yeasha magic and not realy are able to write linking books or good in crafting Bahro stones.
I was thinking on other ways to makes it possible to link without those.
There must have been thousends of books in the past, to thousends of undiscovered ages.
The books are lost and not found yet by explores.
The D'ni seems to took them away before they disappeared.
But a linking book is only descriptional book.
The link , the path through universe must still be there.
I dreamed about how follow that path without a book.
When i dream i always use the dreamcatcher i got on my birthday party from Wamduskasapa .
That opened new perspectives!
I builded a " Portalcatcher"
A Portalcatcher is a machine that " Feels" the nearby existing linking pathes.
It catches it and opens a portal folowing that link.
It has some tuning knobs on every side.
If you tune them correct it decifers the linking code , the portal opens and you can link.
Wasn't it a beautiful dream?
To show how it works, look at the picture below.

Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 9:32 am
by Sirius
Wow, nice...
So, could you actually link when you go through this gate ?
I mean, like in the game Portal, but the second portal would be in another Age...

Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 9:37 am
by Acorn
Your "portalcatcher" is beautiful, dendwaler!

Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 9:39 am
by dendwaler
No, i have just builded it, and coding is my weak side as you know.
I wanted to to ask you to do that.
I want to link only within the same age as in the city,
Only the point to where you link will be to a room behind a door that can only be opened from the side where you link to.
So link in, walk out
Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 9:44 am
by pojibonzai
It's getting better and better all the time
The portal-link is inspiring all kinds of juicy audio ideas!
beautiful and deep my friend
Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 9:50 am
by Wamduskasapa
What a simply awesome idea and creation, beautifully done.
I am remined of the Stargate.
Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 10:33 am
by Sirius
Ok, that's what I thought...
Karkadann wanted something similar for the Tardis. I wanted to create an Age with this kind of gate too.
But that's out of Plasma's limit. You can't create such kind of portal... at least you can't do it the way the Source game engine does for Portals.
Well, I like finding ways to do something that "isn't supposed to be doable". I have an idea that might work, though I never found the appropriate way to do so. Now's the time to try again !

Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 11:30 am
by janaba
Ohh wow!!! A Stargate!!! This is the most beautiful 'stuff' or 'thingy' I've ever seen in a fan age or even in a game in general ...
How very beautiful and fascinating and inspiring ... I can't wait to one day walk through that portal ... It is great, that you dare to think of and walk different paths, in the true sense of the word lol, as to linking resp. 'moving' from age to age or place to place and thus moving through the ethers, the universes, timelines or dimensions ... May your beautiful 'Dreamcatcher' fill your dreams with many more beautiful and magical visions and inspirations, dendwaler ...

Re: "The Cathedral" another building project
Posted: Sat Mar 16, 2013 12:06 pm
by dendwaler
@Sirius
Its not as in the game portal,
I only want that you link to another place into rhe same age , as you would do when you touch a linking book.
This time linking should be activated when you walk into the area behind the gate.
When all works i should like that it would be possible to turn code on the wheels.
When its good ypu link to the place corresponding with the code.
If wrong, you link to relto.