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Re: Offline KI 2.9.1
Posted: Sun Sep 06, 2009 9:18 am
by Chacal
That would be ugly, as the avatars don't have the same shape.
Re: Offline KI 2.9.1
Posted: Sun Sep 06, 2009 5:18 pm
by GregW11
There's my problem, I'm on Win7. If it's just the gate not working, I think I can live with it being up. Not too big of a deal to me.
Re: Offline KI 2.9.1
Posted: Sun Sep 06, 2009 6:32 pm
by Chacal
Especially since the gate does absolutely nothing, in my experience.
Re: Offline KI 2.9.1
Posted: Sun Sep 06, 2009 11:01 pm
by diafero
AFAIK it changes the behaviour of Shroomie.
Re: Offline KI 2.9.1
Posted: Mon Sep 07, 2009 4:00 am
by Old Wolle
GregW11 wrote:There's my problem, I'm on Win7. If it's just the gate not working, I think I can live with it being up. Not too big of a deal to me.
I use Win7, too and for me is Teledahn without compatibility mode unplayable. I can't do something without crashing. Only running around is possible.
I don't know, why this happens, but it remembers me at UntilUru. In UU some people couldn't play Teledahn under WinXP and we never found a solution about that problem. Then WinVista Beta came out and the problems vanished under that OS.
Re: Offline KI 2.9.1
Posted: Mon Sep 21, 2009 12:43 pm
by Atrion
Re: Offline KI 2.9.1
Posted: Mon Sep 21, 2009 3:46 pm
by Chacal
Yes. The shape and size are different and the animations would look terrible.
Also Bahros are never fully erect like in the image, they are always semi-crouched.
Not to mention Bahro's knees are supposed to bend backwards.
Re: Offline KI 2.9.1
Posted: Tue Oct 06, 2009 2:53 pm
by Jeffrey
Just a quick question, is there going to be another version of the user KI or any new stuff added? Or was this the last version and work on offline URU has stopped? Just wondering.
Re: Offline KI 2.9.1
Posted: Tue Oct 06, 2009 4:37 pm
by ddb174
Yes, there will be future versions. As for what is going on with Drizzle, check out the Hexisle thread ;)
Re: Offline KI 2.9.1
Posted: Wed Oct 07, 2009 12:53 am
by diafero
Version 3.0 of the Offline KI is already in the making, with a quite long changelog
