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Re: Kaelis' Pub Office
Posted: Wed Apr 07, 2010 1:21 am
by Agenotfound
the logger is empty for me..

Re: Kaelis' Pub Office
Posted: Wed Apr 07, 2010 2:44 am
by kaelisebonrai
whaaba?
Weiird. I did test it, was blank on first visit (new avatar, no KI, etc.. ) went and grabbed my KI, worked as expected. =/
Can you give me a run down the info (have KI, has the avatar been there before, have you tried re-linking?)
Very weird. As mentioned above, I actually specifically /tested/ for that =/
Anyone else able to give me a rundown?
Re: Kaelis' Pub Office
Posted: Wed Apr 07, 2010 4:24 am
by Old Wolle
The new version works fine for me (old installation, very old avatar

).
Btw, the new version is on the UAM now.
Re: Kaelis' Pub Office
Posted: Thu Apr 08, 2010 6:08 am
by Karkadann
Any plans on opening up this room? Cuz the floor is there and ya can't see the door from inside?!

Re: Kaelis' Pub Office
Posted: Thu Apr 08, 2010 9:48 am
by kaelisebonrai
At present, no real plans for opening it up, the door isn't visible from the other side, because the faces aren't two-sided. =)
The floor is there, well, just because it is =P it was no extra effort to make it solid, than not. =)
It is there for possibility of "future expansion" but, for now, no plans for it. =)
Re: Kaelis' Pub Office
Posted: Sun Apr 11, 2010 11:00 pm
by kaelisebonrai
Not /exactly/ relevant, but, I've been experimenting with a "new" D'ni texture. (Actually, this one is an edit, and any others will be, too), and plan to use it in an Age, at some point, perhaps for the DLC. Anyone is free to use this texture in their ages, I'm releasing this as, well, to use another term from another community "A modder's resource". Credit isn't really required, as what I did was take the "islmbaselamp" texture by Cyan, and rework it to look like a similar lamp in one of the great zero texture, albeit at a much higher resolution. (the gz texture is 1024x1024, however, the part that this is based on, is only roughly 114x114 (give or take a few pixels) (GreatZero original texture here:
http://guildofartisans.org/dnistuff/dni ... -0-hsm.png )
So, here's the texture I've been working on, at 512x512, you're free to use it in your ages, if you wish, you're free to alter it, as well, do whatever you want, really. Though, please don't use it for non-"Uru" stuff. It is based on a Cyan texture, after all.

EDIT: removed note, as I have uploaded a fixed image.
Re: Kaelis' Pub Office
Posted: Thu May 13, 2010 11:48 pm
by kaelisebonrai
Update:
found a texture I like, regarding tapestries - so we may have some, soon. =D (thanks to Ryzom's media content being under a compatible license >.>)
Also: Oliver Knowles is working his magic for an age background music. I've shown a select few people, the demo, just to get some outside opinions, mostly just my fiance, and one of a few people I know will give me their honest opinion on how it suits the pub.
I've decided to finally just go with ceramic bottles, will be doing my own model, for these.
The Whark Juice Bottle - Probably not going to be in this release, as much as I'd like to, it turns I "remembered" more than there actually was in the riven data, and sadly, didn't remember clearly enough to base it on the "memories" alone. =P
Re: Kaelis' Pub Office
Posted: Fri May 14, 2010 5:29 am
by kaelisebonrai
Well, here's a release =D
The Readme is important! It contains licensing info for the new tapestry texture. =)
@Dustin: please include the readme in the UAM'd archive. =)
And... the files:
[[release redacted]]
Only one change: there are now 4 Tapestries in the main part of the Pub. =)
There may be more, later, but, for now, there are 4. =)
Lemme know what you think, and if anything could be better. =)
EDIT: if you downloaded that archive, please delete it. that release was broken... I grabbed the wrong version of the .pak :<
Re: Kaelis' Pub Office
Posted: Fri May 14, 2010 7:18 am
by kaelisebonrai
Re: Kaelis' Pub Office
Posted: Fri May 14, 2010 8:43 am
by ddb174
Okay, on UAM! 1.5hr turnaround time :D