An Age Suggestion- Walking Maze!
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Re: An Age Suggestion- Walking Maze!
Sorry it took me so long, I was ill and IÄm still quite busy with university. Hardly checking the forums... anyway, it's up on DI, finally.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: An Age Suggestion- Walking Maze!
Im wondering since the fog was a python file, could the fact that I did not include a python file with the Walking Maze be responsible for the fog showing up on the off line version and not the on line version?
I Don't Have A Cell Phone, I have Freedom!
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Re: An Age Suggestion- Walking Maze!
No, not really. Fog is usually controlled by the fni file, not Python.
Which on-line version do you mean? DI Shard, UAM Shard, or another one?
Which on-line version do you mean? DI Shard, UAM Shard, or another one?
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: An Age Suggestion- Walking Maze!
I was under the impression that the fog only worked properly on the all the off line versions of Uru, and not on all the on-line versions, since fog is a Python file and I never added a python file to any of my ages I was wondering if it would help, but if not I still have another idea based on how the fog reacts when you walk into the tunnel. I was just wondering which idea would be better
I Don't Have A Cell Phone, I have Freedom!
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- Deep Island Admin
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Re: An Age Suggestion- Walking Maze!
There is (almost) no difference in behaviour between an offline Uru and an online (Alcugs) Uru. Certainly, something as low-level as the fog should behave the same. Also, fog is NOT a Python file (how can fog be a file at all?^^), an age's fog is mainly controlled by the agename.fni file, which contains a list of UruConsole commands executed when linking into the age. Fog can however *also* be controlled via Python, which is done for example in Minkata to get location-dependant fog, or in Negilahn/Payiferen (I am not sure which one) to get time-dependant fog. But that's *not* the normal case.
I just checked, WalkingMaze does have a fni file which entirely disables fog. And that's exactly what happens on DI Shard. So where is the problem?
I just checked, WalkingMaze does have a fni file which entirely disables fog. And that's exactly what happens on DI Shard. So where is the problem?
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: An Age Suggestion- Walking Maze!
I reinstalled this Age a few weeks ago, and I had small issues with the fog too.
Karkadann's FNI file for the Age indeed disables the fog for the whole Age, but he also uses the MINKATA xFogSet.py. This file is included in the Offline-KI, so is present in DI and (almost) every Uru offline installs (except in mine, which caused the bug). It is used in Minkata mainly to change the fog density.
When you link in his Age, first the FNI file is executed: all the fog is black/disabled. Then the avatar links in a trigger region, which sends a notify to this script. The script sets the blue fog you should see in the Age. That's what he meant by "python file", and offline it works fine. At the end of the Maze, there are a couple of other regions also triggering the file to change the density.
On DI this file should always be present. So I guess it should not be redistributed.
However I suspect some issues with the way Plasma handles regions online. Maybe it doesn't like when the avatar links directly in a region.
To fix that I think Karkadann should try setting the default fog in the FNI file too, this way the fog will always be present in the Age, no matter if the region and the script work or not.
Here is what should be in the FNI file:... based on the settings of the first region.
Karkadann's FNI file for the Age indeed disables the fog for the whole Age, but he also uses the MINKATA xFogSet.py. This file is included in the Offline-KI, so is present in DI and (almost) every Uru offline installs (except in mine, which caused the bug). It is used in Minkata mainly to change the fog density.
When you link in his Age, first the FNI file is executed: all the fog is black/disabled. Then the avatar links in a trigger region, which sends a notify to this script. The script sets the blue fog you should see in the Age. That's what he meant by "python file", and offline it works fine. At the end of the Maze, there are a couple of other regions also triggering the file to change the density.
On DI this file should always be present. So I guess it should not be redistributed.
However I suspect some issues with the way Plasma handles regions online. Maybe it doesn't like when the avatar links directly in a region.
To fix that I think Karkadann should try setting the default fog in the FNI file too, this way the fog will always be present in the Age, no matter if the region and the script work or not.
Here is what should be in the FNI file:
Code: Select all
Graphics.Renderer.SetYon 100000
Graphics.Renderer.Fog.SetDefLinear 0 1000 5
Graphics.Renderer.Fog.SetDefColor .05 .39 .9
Graphics.Renderer.SetClearColor .05 .39 .9
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Re: An Age Suggestion- Walking Maze!
Ah, now I understand, thanks Sirius
. And you are right, the file should not be distributed - no age's pak file should contain any file that also exists in any other pak file. Most ages use a prefix for all Python scripts to ensure this, some don't - which works so far (ensuring this is part of my dataserver consistency checks), but that's mainly luck.
Indeed, this bug has nothing to do with Python or fog - "enter" events for regions you start in do not work online, most of the time. This mainly affects sounds (footstep and sound regions), but of course if the region triggers a Python script, it will be affected, too.

Indeed, this bug has nothing to do with Python or fog - "enter" events for regions you start in do not work online, most of the time. This mainly affects sounds (footstep and sound regions), but of course if the region triggers a Python script, it will be affected, too.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: An Age Suggestion- Walking Maze!
Heres the Update on the WalkingMaze, The fog regions should work I set it up so you link in out side of the regions
WalkingMaze1.5 tell me what you think
also If you guys feel like experimenting with MOUL and fan made ages some more WalkingMaze2.0 has not been converted with Drizzle
WalkingMaze2.0
the Linking books on the next update, assuming I can figure it out, or maybe I can use Bahro cave style linking either way Im not sure
which version of Myst Island to use, everybody may not have Myst 5 so im kinda reluctant but maybe a link to both might be an idea
WalkingMaze1.5 tell me what you think
also If you guys feel like experimenting with MOUL and fan made ages some more WalkingMaze2.0 has not been converted with Drizzle
WalkingMaze2.0
the Linking books on the next update, assuming I can figure it out, or maybe I can use Bahro cave style linking either way Im not sure
which version of Myst Island to use, everybody may not have Myst 5 so im kinda reluctant but maybe a link to both might be an idea
I Don't Have A Cell Phone, I have Freedom!
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- Deep Island Admin
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- Joined: Mon May 05, 2008 5:50 am
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Re: An Age Suggestion- Walking Maze!
Version 1.5 is now installed on the Shard, thanks!
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: An Age Suggestion- Walking Maze!
and the fog works properly this time??
I Don't Have A Cell Phone, I have Freedom!