I mention Vothol as an example of someone building a Guild location and making it in an aesthetic way that would fit with the Guild it is about.
As for the Guild Pub comments, the Guild Pubs give off a "lazy" vibe. They needed content to put out and went cheap way and re-textured the Watchers Sanctuary (a unique environment) and put out 5 "new places" all the same as each other all re-textured of the Watcher Sanctuary, the goal was to give people and guilds places to hang out, what it did was devalue the awesome environment of the Watchers Sanctuary, removed it's uniqueness.
It was a sign of how low Uru had sank, gone was the days where Cyan took time and care and crafted something fantastic, instead we got Guild Pubs.
That's not a path that builders should continue down, time, patience, care and consideration to D'ni the civilization and how things would fit in with D'ni should be taken into account.
Community Nexus
Re: Our own Nexus
N. Sigismund wrote:That said, the GoMa Nexus image in Tweek's post looks amazing and needs to be completed!
It's already complete... that's the Maintainer's Nexus that you link to after completing a game on the Gahreesen Wall.
Re: Our own Nexus
Tweek wrote:I mention Vothol as an example of someone building a Guild location and making it in an aesthetic way that would fit with the Guild it is about.
As for the Guild Pub comments, the Guild Pubs give off a "lazy" vibe. They needed content to put out and went cheap way and re-textured the Watchers Sanctuary (a unique environment) and put out 5 "new places" all the same as each other all re-textured of the Watcher Sanctuary, the goal was to give people and guilds places to hang out, what it did was devalue the awesome environment of the Watchers Sanctuary, removed it's uniqueness.
It was a sign of how low Uru had sank, gone was the days where Cyan took time and care and crafted something fantastic, instead we got Guild Pubs.
That's not a path that builders should continue down, time, patience, care and consideration to D'ni the civilization and how things would fit in with D'ni should be taken into account.
I'm not gonna argue this except to say that...if you visit Gahreesen, in any version of Uru, it's not exclusively a maintainers age. The team rooms were used by both writers and maintainers. At least that's what the architectual style of those rooms suggest (the walls of the team rooms are decorated not with Maintainers symbols, but the pen logo of the Guild of Writers)
However I'm not above being critiqued and the look of the place is not set in stone, so i'm going to do some extra modeling and give it a more "Guild of Writers" look. Keep in mind though that there's very little you can do with a room that's basically an enclosed area with no doors and a book machine in it.

You can't stop the truth. IC Blog
Re: Our own Nexus
GPNMilano wrote:Tweek wrote:I mention Vothol as an example of someone building a Guild location and making it in an aesthetic way that would fit with the Guild it is about.
As for the Guild Pub comments, the Guild Pubs give off a "lazy" vibe. They needed content to put out and went cheap way and re-textured the Watchers Sanctuary (a unique environment) and put out 5 "new places" all the same as each other all re-textured of the Watcher Sanctuary, the goal was to give people and guilds places to hang out, what it did was devalue the awesome environment of the Watchers Sanctuary, removed it's uniqueness.
It was a sign of how low Uru had sank, gone was the days where Cyan took time and care and crafted something fantastic, instead we got Guild Pubs.
That's not a path that builders should continue down, time, patience, care and consideration to D'ni the civilization and how things would fit in with D'ni should be taken into account.
I'm not gonna argue this except to say that...if you visit Gahreesen, in any version of Uru, it's not exclusively a maintainers age. The team rooms were used by both writers and maintainers. At least that's what the architectual style of those rooms suggest (the walls of the team rooms are decorated not with Maintainers symbols, but the pen logo of the Guild of Writers)
However I'm not above being critiqued and the look of the place is not set in stone, so i'm going to do some extra modeling and give it a more "Guild of Writers" look. Keep in mind though that there's very little you can do with a room that's basically an enclosed area with no doors and a book machine in it.
One room (well two) used by other people doesn't negate the exclusivity, that would be like saying my house isn't my house because guests use the bathrooms here when they are over.
However I do agree, there isn't a huge amount that can be done with a room like that.
Semantics aside, figured I'd post an idea for the viewing screen, nothing great, very quick sketch.

Re: Our own Nexus
GPNMilano wrote:Tweek wrote:I mention Vothol as an example of someone building a Guild location and making it in an aesthetic way that would fit with the Guild it is about.
As for the Guild Pub comments, the Guild Pubs give off a "lazy" vibe. They needed content to put out and went cheap way and re-textured the Watchers Sanctuary (a unique environment) and put out 5 "new places" all the same as each other all re-textured of the Watcher Sanctuary, the goal was to give people and guilds places to hang out, what it did was devalue the awesome environment of the Watchers Sanctuary, removed it's uniqueness.
It was a sign of how low Uru had sank, gone was the days where Cyan took time and care and crafted something fantastic, instead we got Guild Pubs.
That's not a path that builders should continue down, time, patience, care and consideration to D'ni the civilization and how things would fit in with D'ni should be taken into account.
I'm not gonna argue this except to say that...if you visit Gahreesen, in any version of Uru, it's not exclusively a maintainers age. The team rooms were used by both writers and maintainers. At least that's what the architectual style of those rooms suggest (the walls of the team rooms are decorated not with Maintainers symbols, but the pen logo of the Guild of Writers)
However I'm not above being critiqued and the look of the place is not set in stone, so i'm going to do some extra modeling and give it a more "Guild of Writers" look. Keep in mind though that there's very little you can do with a room that's basically an enclosed area with no doors and a book machine in it.
This is not true. While Gahreesen was used by the Writers and Maintainers for conferences, etc. the Age was a purely Maintainer facility. Gahreesen was an advanced scientific/military age setup by the Maintainers to develop more advanced technology. The writers had nothing to do with it, really.
- kaelisebonrai
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Re: Our own Nexus
Tweek wrote:GPNMilano wrote:Tweek wrote:I mention Vothol as an example of someone building a Guild location and making it in an aesthetic way that would fit with the Guild it is about.
As for the Guild Pub comments, the Guild Pubs give off a "lazy" vibe. They needed content to put out and went cheap way and re-textured the Watchers Sanctuary (a unique environment) and put out 5 "new places" all the same as each other all re-textured of the Watcher Sanctuary, the goal was to give people and guilds places to hang out, what it did was devalue the awesome environment of the Watchers Sanctuary, removed it's uniqueness.
It was a sign of how low Uru had sank, gone was the days where Cyan took time and care and crafted something fantastic, instead we got Guild Pubs.
That's not a path that builders should continue down, time, patience, care and consideration to D'ni the civilization and how things would fit in with D'ni should be taken into account.
I'm not gonna argue this except to say that...if you visit Gahreesen, in any version of Uru, it's not exclusively a maintainers age. The team rooms were used by both writers and maintainers. At least that's what the architectual style of those rooms suggest (the walls of the team rooms are decorated not with Maintainers symbols, but the pen logo of the Guild of Writers)
However I'm not above being critiqued and the look of the place is not set in stone, so i'm going to do some extra modeling and give it a more "Guild of Writers" look. Keep in mind though that there's very little you can do with a room that's basically an enclosed area with no doors and a book machine in it.
One room (well two) used by other people doesn't negate the exclusivity, that would be like saying my house isn't my house because guests use the bathrooms here when they are over.
However I do agree, there isn't a huge amount that can be done with a room like that.
Semantics aside, figured I'd post an idea for the viewing screen, nothing great, very quick sketch.
I'd love to see that viewer, in a circular-ish room, with the middle (or top) wider than the bottom, with large solid pen-nib objects like in vothol around the edge. A rather grand affair, as would suit the writers guild of D'ni. =)
Remember, the Writers didn't do things half-way... The maintainers were often more about functionality, it seems, but the writers wanted to /appear/ powerful, as well. =) The writers made things that appeared /grand/, etc. =)
(for example, Kadish was a Writer, originally - Think about how his things were often built. =) Not his style, that was his own, as far as I know... =P)
Last edited by kaelisebonrai on Thu Jan 06, 2011 6:07 am, edited 1 time in total.
Re: Our own Nexus
Did some remodeling of the book machine, with Tweek's inspirational picture and:

You can't stop the truth. IC Blog
Re: Our own Nexus
The asymmetry, and in particular the screen-to-the-right arrangement, is really saying generic nexus to me. I'd much rather have something arranged symmetrically.
Have Ages, and link to them without bindings. [Words 1:13]
Seltani
Seltani
- kaelisebonrai
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Re: Our own Nexus
I think Tweek's design is good as is - Symmetry is not an inherently GoW design element - The current design of the console is /perfect/. Please do not change the orientation. Its the perfect combination of D'ni Design, known nexus design cues - and GoW styling.
Also, it fits the avatar animations perfectly.
Also, it fits the avatar animations perfectly.
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Re: Our own Nexus
I second what kaelis said. I think that nexus machine design is perfect--looks similar enough to the original Nexus machine that its purpose will be obvious immediately, but different enough to be original. Very good work GPN 
BTW I may have missed it but I never saw feedback regarding my ideas for how to "filter" the Age list in the interface by tag and/or author. How doable is this, and how interested are we in doing it?

BTW I may have missed it but I never saw feedback regarding my ideas for how to "filter" the Age list in the interface by tag and/or author. How doable is this, and how interested are we in doing it?