Yinfara Temple

A beautiful, colorful jungle Age with many secrets. HELP WANTED!

Moderator: Justintime9

Locked
User avatar
AtionSong
Posts: 50
Joined: Thu Oct 04, 2007 3:21 pm
MOULa KI#: 0

Re: Yinfara Temple

Post by AtionSong »

Not to do too much self-plugging, but if you want for the next version, you can try to put in the music I wrote for the temple (found here) to add some ambience, though I've heard that there can be issues adding music with PyPRP.
User avatar
Lontahv
Councilor of Artistic Direction
Posts: 1331
Joined: Wed Oct 03, 2007 2:09 pm

Re: Yinfara Temple

Post by Lontahv »

I got the softvolumes working so I'm almost ready for another release. :)
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
User avatar
Lontahv
Councilor of Artistic Direction
Posts: 1331
Joined: Wed Oct 03, 2007 2:09 pm

Re: Yinfara Temple

Post by Lontahv »

I'm sorry AtionSong but the exporter I have for the uru files won't let me have sound yet, but Paradox and others are working very hard to get sound to work and I think it will be possible soon, and then I'll try to put your music in. And Chacal I'm not going to try out glass doors this release--maybe in a later release. :)
Last edited by Lontahv on Sat Nov 24, 2007 8:47 pm, edited 1 time in total.
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
User avatar
Lontahv
Councilor of Artistic Direction
Posts: 1331
Joined: Wed Oct 03, 2007 2:09 pm

Re: Yinfara Temple

Post by Lontahv »

Ok release 3 is out! I won't put release notes out because I think that you will be able to find the fixed/broken stuff (you are explorers after all)

So, without delay here is the file http://www.mediafire.com/?esmj2xnzgtc
Enjoy :)
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
Justintime9
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am
MOULa KI#: 126171
Contact:

Re: Yinfara Temple

Post by Justintime9 »

It looks pretty much the same... I wasn't sure if u opened the door a bit more... i think u did... and, other than the obvious "Temporary landscape" I couldn't see wat u changed :) looks pretty much done tho, so I think I'll start a thread for the waterall, or Swamp or something... or perhaps we should start on the beach, so we can add it to the glass hut... I dunno wat do u think? O, and Ation song, when we're ready to add sound, and music, I think we should have more than one possible music, so we hav more of a choice (U know, a bunch of people create a music, and we vote on which one we want) not to boot you out of the project, you music will be one of the choices, but I just thought we should hav a choice if u know wat i mean :)

Edit: Actually I think before we do anything else we should work on the story, so we can wrap the age around it
User avatar
Lontahv
Councilor of Artistic Direction
Posts: 1331
Joined: Wed Oct 03, 2007 2:09 pm

Re: Yinfara Temple

Post by Lontahv »

I've been kind of waiting for JFT's model of the beach and other things that I could texture, and maybe refine/detail model. If he could put his .blend file online when he can next I would be very happy(he did win the vote for his model), and since he has the beach modeled all we need to do is texture and then add the temple. :)
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
User avatar
Lontahv
Councilor of Artistic Direction
Posts: 1331
Joined: Wed Oct 03, 2007 2:09 pm

Re: Yinfara Temple

Post by Lontahv »

Let's start a poll with my idea for a story and then the other peoples ideas on there and see what people like the most. :)
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
Justintime9
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am
MOULa KI#: 126171
Contact:

Re: Yinfara Temple

Post by Justintime9 »

ya... we should, but first I think there needs to be more storyline choices, so far I havn't seen any I liked...
Locked

Return to “Yinfara”