Uru redefined! Proposal list - add your own thoughts.

General debates and discussion about the Guild of Writers and Age creation
Kenguin
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by Kenguin »

Jahmen wrote:4. Puzzels solves being rewarded with more content to play than token stones. Though I did like the Yeesha Pages for relto.


That's true, the yeesha pages are pretty neat. It would be cool if we could even add more yeesha pages and enhance relto customization beyond what it currently is. Of course, being cyan content, the ability to modify it is up in the air.
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greendragoon
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by greendragoon »

Jojon wrote:In Siberia hill runs up molasses...err...or sumt'n....

Anyway, one tiny request for the KI and KI-mail: all times displayed as cavern- AND local time, with some little markup token that allows you to type a local time into a message and have it automagically converted. Maybe even a countdown timer element.

Depending on licenses, I hope any servers with... ehm.. "extended material" won't be too secret... :P


Maybe we just need a KI plugin system. ;)
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Nalates
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by Nalates »

This came up in another discussion on how to start new players off in game. (reference)

Tweek wrote:Well I'm not bothering to factor the GoG in, there isn't much point when not all shards will have the GoG on them.

Oh darn… I had not thought about that.

I wonder if a global chat channel could be created to allow help messages to rely through the shards? If so, that could greatly extend the reach of the GoG. Rather than having to man every shard, one member to could answer questions across several shards.

If so, live help could be made more easily available and reduce the number of people needed to do it.


Would it be possible to add a global cross 'shard' chat channel for help?

Would a more common global chat channel that could reach all shards help? I would think turning it on or off would be important. May be selecting shards to mute or mute all...

It might be a big plus for the less populated shards. Plus tech people might be more likely to be in a GoMa shard building/testing and have the answers to technical questions a plus for all the shards.

It could be really good for community meetings.
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Jojon
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by Jojon »

Oooh, GoD, the guild of deities; omnipresent voices offering guidence. <:-B
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by Tyion »

Jojon wrote:Oooh, GoD, the guild of deities; omnipresent voices offering guidence. <:-B


lol Nice.
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Lontahv
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by Lontahv »

Nalates wrote:This came up in another discussion on how to start new players off in game. (reference)

Tweek wrote:Well I'm not bothering to factor the GoG in, there isn't much point when not all shards will have the GoG on them.

Oh darn… I had not thought about that.

I wonder if a global chat channel could be created to allow help messages to rely through the shards? If so, that could greatly extend the reach of the GoG. Rather than having to man every shard, one member to could answer questions across several shards.

If so, live help could be made more easily available and reduce the number of people needed to do it.


Would it be possible to add a global cross 'shard' chat channel for help?

Would a more common global chat channel that could reach all shards help? I would think turning it on or off would be important. May be selecting shards to mute or mute all...

It might be a big plus for the less populated shards. Plus tech people might be more likely to be in a GoMa shard building/testing and have the answers to technical questions a plus for all the shards.

It could be really good for community meetings.



I think such a channel should be done using a normal chat protocol such as IRC. People have already written IRC clients for their KIs. This way people wouldn't have to be running Uru to help out (for instance, I hang out on the GoW chat almost the whole time I use the computer yet don't leave Uru running for that time).

I personally I'd hate to see something added just for use by the GoG (since they are just a group of fans and IMO rather exclusive) rather, I'd like to see something added that can benefit the whole community.

Maybe we can just have a feature to connect to an IRC channel as a supplementary chat. This would expand what could be done hugely (inter-shard communication being one of the things doable).

The nice thing about IRC is that the protocol doesn't include lots of crap that you have to check to see if, say, the message is a 200MB movie or it it's just text. Not having a markup-format is another nice thing. An IRC client can be easily coded into the API Python as has been shown by KIRC (and others?).

I've written about 5 IRC bots and clients and one or two IRC servers in Python.
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by Nalates »

Lontahv wrote:I think such a channel should be done using a normal chat protocol such as IRC. People have already written IRC clients for their KIs. This way people wouldn't have to be running Uru to help out (for instance, I hang out on the GoW chat almost the whole time I use the computer yet don't leave Uru running for that time).

I personally I'd hate to see something added just for use by the GoG (since they are just a group of fans and IMO rather exclusive) rather, I'd like to see something added that can benefit the whole community.

Maybe we can just have a feature to connect to an IRC channel as a supplementary chat. This would expand what could be done hugely (inter-shard communication being one of the things doable).

The nice thing about IRC is that the protocol doesn't include lots of crap that you have to check to see if, say, the message is a 200MB movie or it it's just text. Not having a markup-format is another nice thing. An IRC client can be easily coded into the API Python as has been shown by KIRC (and others?).

I've written about 5 IRC bots and clients and one or two IRC servers in Python.

I have not used the KIRC so that did not occur to me. TeamSpeak I used, but that extra setup is not good for new players.

Some people are considering changing the chat dialog in MOOS. I expect to see some different client side versions with various changes to the UI. How a global channel would be added or technically implements is not as important, at least to me, as is how easy it would be for new players to find and use.

Limiting it to use by the GoG would NOT be good. I can see where allowing its use while out of game would be very handy. Community meetings are often done in IRC now… so I think the need and benefits are clear.
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Re: Uru redefined! Proposal list - add your own thoughts.

Post by JWPlatt »

Nalates wrote:Would it be possible to add a global cross 'shard' chat channel for help?

That is the kind of thing I was referring to in this post:
http://forums.openuru.org/viewtopic.php?p=885#p885

There is a specific software package, which I still cannot recall, that got some discussion last year to enable in-game to real-world IM clients.

In any case, channels and the like should be doable so you could walk up to an in-game kiosk for help, click on a KI help icon, or just type "/help" and get the GoG channel.
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