Page 9 of 9
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 12:12 am
by Chacal
keiya wrote:Maybe a way to reset the locations of the firemarbles and sticks and stones in Relto

Can't we do that by the usual manner: turn the page off, relink to Relto, turn it on, relink?
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 12:52 am
by Rainforce
Chacal wrote:keiya wrote:Maybe a way to reset the locations of the firemarbles and sticks and stones in Relto

Can't we do that by the usual manner: turn the page off, relink to Relto, turn it on, relink?
as far as I know they are gone forever if you kick them down :O
pleaseprovemewrong
pleaseprovemewrongpleaseprovemewrongpleaseprovemewrongOHGODpleaseprovemewrong.....
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 12:56 am
by keiya
That method's never worked for me, personally... I can try it again, I guess. Not sure if I've tried it on UCC, actually...
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 12:05 pm
by ddb174
They should just need to be warped to position 0,0,0, so it should be possible to have a ki command to reset it. Perhaps I could code it up and send it to Fero for inclusion in the Offline-KI. Nag me via email (ddbernardAtSasktelDotNet) if you wish to remind me in the future^^
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 12:39 pm
by diafero
0,0,0 is below the surface in Relto, so that won't help...
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 3:11 pm
by D'Lanor
It should help if they can fall down from 0,0,0 without being obstructed. Kickables that fall out of the age's "range" will reset upon the next link in. Instead of 0,0,0 it would be better to warp them very far down so that you can be sure that they are out of range.
Re: Offline KI 3.0
Posted: Tue Jan 26, 2010 6:23 pm
by Chacal
What's that "range" you're talking about? Do you mean once they reach the panic-link region?
Re: Offline KI 3.0
Posted: Wed Jan 27, 2010 1:01 am
by diafero
When going to Flymode I usually see these kickables floating some 20 feet below Relto's surface - I thought this was the engine stopping them from falling infinitely.
Re: Offline KI 3.0
Posted: Wed Jan 27, 2010 3:47 am
by D'Lanor
No, it is not a panic link region. I don't know how Uru determines the range for a reset.
Re: Offline KI 3.0
Posted: Wed Jan 27, 2010 10:47 am
by ddb174
diafero wrote:0,0,0 is below the surface in Relto, so that won't help...
Obviously solvable by changing the numbers, but thanks anyway :P
D'Lanor wrote:It should help if they can fall down from 0,0,0 without being obstructed. Kickables that fall out of the age's "range" will reset upon the next link in. Instead of 0,0,0 it would be better to warp them very far down so that you can be sure that they are out of range.
Ah, that would be even better!