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Re: Escher's Relativity is doable

Posted: Mon Nov 14, 2011 8:06 pm
by greydragon
I've got to say I am impressed with the tech on this.

Ryan

Re: Escher's Relativity is doable

Posted: Mon Nov 14, 2011 8:12 pm
by Chacal
Yeah, it blew my mind.
Also this old Plasma thing is still capable of interesting tricks.
Also welcome, Ryan. Long time no see.

Re: Escher's Relativity is doable

Posted: Sun Dec 04, 2011 8:37 pm
by Karkadann
Since no one seems to be working on Relativity at the moment Im gonna try adding the tables and chairs and maybe the planters using 3DS Max 7 a prp file.
If it works out we'll have a way for both Max and Blender artist to add stuff to existing ages.

Ill post the result here with a KI pic or a download, and then maybe I can update it somehow.
Show Spoiler

Re: Escher's Relativity is doable

Posted: Tue Dec 06, 2011 7:44 pm
by Calam
Man, I'd love to walk around in this Age with a bunch of other people. How awesome would it be to look up and see someone standing over your head?

This opens up so many Age ideas... It reminds me of the Bureau Realm from Obsidian.

Re: Escher's Relativity is doable

Posted: Wed Dec 07, 2011 12:57 am
by dendwaler
I found a real live chair that can easily fit in this age .
I started building it and post the blend after some while.
Image

Re: Escher's Relativity is doable

Posted: Wed Dec 07, 2011 12:02 pm
by Karkadann
Perfect, the house does need some furnisher, although I was wondering........is their any way we can get a Max version of this so that both Blender and Max users can contribute?

Re: Escher's Relativity is doable

Posted: Wed Dec 07, 2011 3:28 pm
by Chacal
I can't wait to see this with two sitting regions at 90-degree angles.

Re: Escher's Relativity is doable

Posted: Wed Dec 07, 2011 9:54 pm
by Chuckles58
Chacal wrote:I can't wait to see this with two sitting regions at 90-degree angles
Two? Why not three sitting regions? :lol:

Re: Escher's Relativity is doable

Posted: Sat Aug 25, 2012 1:03 pm
by matthornb
I contacted Karkadann recently and we have tentatively worked out an agreement in which I agree to help create 3d art assets for his ages if he will help with exporting some of mine to a CWE compatible form later on. In effect, we'll be helping compensate for each others' weaker points.

In effect, for the next several months, this means I will be steadily creating details such as furniture, plants, etc, that are still absent from Karkadann's Relativity.

Obviously I have other things going on right now but I'll make time to work on this.

Re: Escher's Relativity is doable

Posted: Mon Aug 27, 2012 12:35 pm
by Karkadann
I found a version of MC Escher's Relativity by some guy named Troy Whitmer for Maya ASCII and Blender in OBJ
I tryed opening the OBJ in Max, its all one piece and nearly crashed my Max program :lol:
Its got the tables chairs tree's and one planter although its still missing one planter the Bamboo plant and texture
But it looks good

Might be worth checking out

http://home.comcast.net/~twbpfile1/html ... nload.html

In the mean time I was wondering threw matthornb's age and it really looks good I like the attention to detail he put into it and look forward to the next Relativity update
the wait will be definitely worth it
Thanks again Matt
I just wish I could figure out how to convert it back to Max so I could work on it too