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GoW Pyprp 1.0.0 release
Posted: Sun Jan 13, 2008 4:18 pm
by Trylon
Hi, I'm glad to announce that after a short period of bug-tracing, we are now confident enough to release the
1.0.0 version of the GoW PyPRP.
Get it here:
http://guildofwriters.com/pyprp/gow-pyprp-1.0.0.zip while it's hot

Re: GoW Pyprp 1.0.0 release
Posted: Sun Jan 13, 2008 4:54 pm
by andylegate
Uhmmmmmmmmmm..........
I think I'll wait until someone tries it out, and says "yep, works good now." before I download and try it myself....heheheh
Besides, I'm too busy having to retexture my entire Age, and rebuild my ladder's! :bigtonguestuckout:
Re: GoW Pyprp 1.0.0 release
Posted: Sun Jan 13, 2008 4:57 pm
by Kato
This version was actually bug tested with a preexisting Age, the end result (after many hours of
literally massaging Blender, the plugin, and the Age) being a 100% working Age.
However, there are still quirks between this and the old Alcugs PyPRP, as you are experiencing Andy. But ladders work!

And it is possible, eventually, to convert your Ages to a 100% working Age with the new plugin. We hope to get a tutorial on this done soon.
-Kato
Re: GoW Pyprp 1.0.0 release
Posted: Sun Jan 13, 2008 5:23 pm
by Aloys
Good job guys!

Re: GoW Pyprp 1.0.0 release
Posted: Sun Jan 13, 2008 6:18 pm
by andylegate
Pssssssst...........
I know, I was making a joke. Being sarcastic...... making a funny.....
Yes, I've almost finished doing what I need to do to try and re-export my Age.