I've digged a bit through my online archives, so here is a quick trip down memory lane...

Starting from the first days of the Age on the AgeBuilder.org forums in early 2006
Warning: this is a picture-heavy post, I apologive for slow connections. 
Here are Dustin's first fractal pictures that started it all:


And the first plans I did out of those - there were around 600 shells...



TheEnlightened's famous drawing for the Hub that J'anim later turned into an actual 3D building.

And his sketches for the environment. At that point we discussed having giant trees and other vegetal ideas. It was quite alien but it was fun. IIRC we eventually forgot that because it was too difficult to do and a potential framerate/memory killer.


And those shots are from when I tried to convince everyone that redoing the whole city to have square shells was a good idea.

(I still think it would have been a good idea: it would be easier for people to build structures in it. Although it doesn't have as much personnality as our current triangular city

)


And here are some of the very first screeshots of the Blender scene I published. Those files are from March 3 2006.
They are from the third build of the Age. (Although if I remember correctly I started from scratch more that 3 times.)h


This is the very first ingame screenshot.

That was from version 4, the first succesfully exported version. In the early days of PyPRP..

Version 5 - The first textures and the first version of the Hub.

Version 6 - We were not decided yet about the sky: day? night? Also, notice that we still had water instead of ice at that point.


Version 7 - Major milestone: that's when the shells where released. This was the last step before moving to version 8, which is what we have now (at least in terms of assets).


Misc. - Testing out various sizes for the shells using Relto as a reference. Notice the textures and the rocks in the distance: Cyan assets used as placeholders.

That's it for today. I hope you enjoyed the trip.

If some of you feel curious I have a bunch of other unsorted pictures in
this folder.