Let there be light!

Museum Age for Explorer Created work

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ametist
Posts: 360
Joined: Fri Dec 28, 2007 6:55 am

Let there be light!

Post by ametist »

First lampposts up.

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Still need lightmaps on the ground and maybe they (there are two of them) shall stand on some other spot in the age, so still a WIP :)
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Robert The Rebuilder
Posts: 1383
Joined: Sat Sep 29, 2007 7:24 am
MOULa KI#: 1299
Location: Virginia, US

Re: Let there be light!

Post by Robert The Rebuilder »

I think we can skip the lightmaps for now. These do a great job of illuminating the starting point at the crossroads during the night cycle:
I'm lit - but not drunk! Show Spoiler
Can we rebuild it? Yes, we can - here's how.

MOULagain KI# 1299

Myst Movie coming soon - spread the word!
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