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Export Error
Posted: Tue Nov 08, 2011 7:48 am
by Nobby
When I try to export my shell (without any changes) Blender says:

- err.png (89.13 KiB) Viewed 14633 times
I re-textured it:
1. I choosed the purple/pink object
2. I switched into the Edit Mode an choosed everything
3. I opened UV/Image Editor und pressed Image -> Open... and choosed the right pic
4. I did that with all purple/pink objects and pressed Export -> PyPRP -> As a full Age, per-pages Textures (.age)
5. I got the error message
I'm using Blender 2.49b with the latest GoW scripts.
Does anyone know what I did wrong?
Greetings Nobby
Re: Export Error
Posted: Tue Nov 08, 2011 8:10 am
by tachzusamm
You need to assign your texture as a texture belonging to the material.
Loading it in the UV image editor is neither enough, nor really needed.
Like here:
http://dusty.homeunix.net/wiki/Multiple ... gle_Object
Re: Export Error
Posted: Tue Nov 08, 2011 8:31 am
by Nobby
Ok thank you! That looks as like as a total beginner mistake but i know what the problem was: You know how the shading panel looks like if your object doesn't have a material? Mine looks like that although it has a material and an UV Texture. But If I add a new material its ok
Greetings Nobby
Re: Export Error
Posted: Tue Nov 08, 2011 8:50 am
by Nobby
Ok I tried to export...the same error. Maybe you can tell me the mistake if I send you my blendfile?
- Files.7z
- The blendfile, with packed external data
- (57.98 KiB) Downloaded 866 times
Re: Export Error
Posted: Tue Nov 08, 2011 8:53 am
by tachzusamm
If it's not too big, yes, post it or PM me and we will see.
Make sure to include the textures in the blendfile.
File -> External Data -> Pack into Blend file, and then save it again (preferable under a different name).
EDIT: I fear there are no textures at all, Nobby. Neither included as textures in the blend file, nor attached to the material.
EDIT2: Um... and to avoid boring others, I think we should continue via PM only now instead of misusing this forum as a chat.
