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URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:20 pm
by Atrion
I notice in the Graphics tab, URU CC wont let me change it from 800x600 and I have a widescreen monitor, I was wondering if there was a solution to making URU Show in Widescreen or not?
Thanks for any and all help
Re: URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:30 pm
by Karkadann
Re: URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:41 pm
by Atrion
Yes I tried that, it made no difference, but I think that may be because that method is set to work on the Deep Island Shard and not in the offline CC version, either that or I did something wrong, lol.
Re: URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:47 pm
by diafero
That's correct, the configuration described there works only on DI (it relies on a small program I wrote which is injected by the dataserver into the Uru start process).
I know of no way to use widescreen resolutions offline.
Re: URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:49 pm
by Tsar Hoikas
You're gonna have to use UruTweak or PlasmaSHop to edit the graphics.ini file. Even then, the game will appear stretched. I think you'd be better off to just play in windowed mode

Re: URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:53 pm
by diafero
Even then, launching UruSetup the next time will reset his configuration.
Also, from my experience, you have to edit the dev_mode.dat file. At least that's what my wide screen patcher does.
Re: URU CC Widescreen solution?
Posted: Fri Feb 17, 2012 1:53 pm
by Atrion
Thanks all for your help.
Re: URU CC Widescreen solution?
Posted: Sat Feb 18, 2012 5:19 am
by Sirius
I also tried setting Uru to widescreen. Works fine when you know how to do it, however as Hoikas said, the game will be stretched and there is no way to fix that. I prefer to play in windowed mode as well.
That's a bit tricky, but if anyone wants to know how to change it for offline use (and OFFLINE use ONLY, if that's for a Shard you must refer to Diafero's tutorial)... :
Graphic settings are all stored in the "dev_mode.dat" file, in Uru's directory. You'll need PlasmaShop to open this file. So the first step is getting PlasmaShop if you don't have it already:
https://github.com/H-uru/libhsplasma/wiki
You'll want PlasmaShop 3 beta ("Setup-PS30-Beta-rXXX.exe"). Install the program, make sure you remember where it is installed in case it does not create a shortcut directly.
Open PlasmaShop.exe, click the "Open File" button, and select the dev_mode.dat file in your Uru install folder. You'll see all sorts of infos displayed. What you'll want is change the width and height in the "Device Mode" area to whichever resolution you want. Save the file.
Before you start Uru, you'll want to make the file "read-only": right-click on the file, go into "Properties" and check "read-only". Otherwise UruSetup.exe (the program allowing you to change your settings) will think the file is invalid and revert your changes. Setting it to read-only prevents ALL application from modifying the file.
Note that UruSetup will complain about resolution being invalid and failing to write graphic settings. You can safely ignore those messages.
- old outdated instructions Show Spoiler
In DI's root folder, copy the following files:
- libgcc_s_dw2-1.dll
- libstdc++-6.dll
- mingwm10.dll
- QtCore4.dll
- QtGui4.dll
- UruStarter.exe
- urustarter.ini (if you can't find this file, create a blank file with this name)
- urustarter-checksums.txt
All the files might not be needed, but it usually works fine this way.
Paste these files in your CC root folder. Open urustarter.ini.
Make sure it contains this text:[code]width=1440
height=900
colourDepth=32[/code]Set the width and height to whichever resolution you want in pixels. You better leave colourDepth at 32. Save the file.
Then execute UruSetup.exe. In the "graphic" tab, make sure the aliasing, quality, etc is at the value you want. Uncheck "Windowed" in ColorDepth. Set the screen resolution to 800x600 (this is important ! If you don't UruStarter won't set your new resolution).
Launch Uru, then exit it (can be while it's loading, it doesn't matter. All we wanted was UruSetup to save the graphic settings).
Back to Uru's root folder, execute UruStarter.exe. Then open UruStarter.log in the log directory. You should get something like this:[code]UruStarter initialized in C:/UruDirectory
Failed to load whitelist
Trying to set resolution to 1440x900
Resolution successfully set
Colour depth successfully set
[/code]Whoo-hoo, done. But it's not over, because UruSetup always overwrites the settings when you launch it. These settings are saved in the "dev_mode.dat" file in Uru's root folder. So, right-click on it, go into "Properties" and check "read-only". Click OK.
That's it, Uru should now have the resolution you want. UruSetup will always complain that it can't save the graphic settings as it no longer has access to the file. Just ignore it.
To reverse it, you must uncheck the "Read-only" checkbox in the files Properties.
An alternative to setting dev_mode.dat to read-only is starting UruExplorer WITHOUT UruSetup. That's not so tricky, you have to create a shortcut to UruExplorer.exe, then go into the Properties dialog, and in "target file" (I'm not sure about the name) you have to enter this:[code]"C:\<PATH TO YOUR URU FOLDER>\UruExplorer.exe" -iinit To_Dni[/code](remember to change the path, of course).
I hope my instructions aren't too obscure. If you have any questions, feel free to ask me.
Re: URU CC Widescreen solution?
Posted: Sat Feb 18, 2012 9:05 am
by diafero

I wrote that tool and never had the idea to even try it offline

Thanks, good idea, Sirius!
And please *never ever* use the trick described at the end of his post (to start Uru without UruSetup) on a Shard! It will circumvent all consistency checks, so you can cause any form of havok and breakage on the server-side.
Re: URU CC Widescreen solution?
Posted: Mon Jun 25, 2012 6:15 am
by Seppolo
I tried Sirius proposal to test widescreen resolution in my offline installation of Uru. And it works wonderfully!
The resolution and quality is great and even my monitor displays everything correctly! Only if I use a recording program. And then I look at the photos and videos, everything is a little drawn in width. Reason may be that there is no real 16:9 (widescreen) is? Deep Island and TOC tPots works with diaferos program but with the same conditions.
Uru does this much more alive and real! A kind UruHD.
I find great. Improvements could still make.
regards
Seppolo