MultiLayer Support in pyPRP Plugin

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Trylon
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Post by Trylon »

MultiLayer Support in pyPRP Plugin

As of the October 1 Plugin, the material and layer support has been compleately rewritten.

The plugin now supports:
  • Multiple layers
  • Layer scaling (a large terrain texture, and smaller tiled detail textures)
  • 3 Different layer blending styles
  • Environment maps (Realistic water becomes much closer!)
  • Adjustable ambient and Emission colors. Allowing for lights to affect textured objects as well.
Check out http://alcugs.almlys.org/wiki/index.php/Ag...he_advanced_Way for info on how to use it.

Have fun agebuilding!
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
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Aloys
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Post by Aloys »

:o New features everywhere!! What is happenning?? :D
Anyhow thanks a lot! A tremendous job has been done on the plugin over the last weeks..
These particular features will enhance some Ages greatly, especially those with large terrains and water.
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J'anim Paedet
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Post by J'anim Paedet »

Wow -- that's great! All of these new features... it's a bit overwhelming!

We get closer every day...
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mar
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Post by mar »

That's looks very good. Also the explanation in the Wiki is written very nice. For a beginner a very important matter.

Greating Mar : :rolleyes:
Nadnerb
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Post by Nadnerb »

are you serious! Environment Maps!! :lol: B)

there is much to be done..... and much more to be done on my shell. You should see my logs. 10% done at best. (speaking of which.. maybe I should start one of those journals)
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Live KI: 34914 MOULa KI: 23247 Gehn KI: 11588 Available Ages: TunnelDemo3, BoxAge, Odema
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Branan
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Post by Branan »

speaking of journals, there is a script-development journal. If anyone wants to post announcemenst there, they're more than welcome to. It's kinda lonely in there right now
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