Animation reset every 600 frames

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Floydman
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Animation reset every 600 frames

Post by Floydman »

I have an animation of 1202 frames running in Blender, but when I export to Uru using PyPRP, the animation resets every 600 frames. The object I am animating repeats it's path every 601 frames, but not it's rotation, and I have the end frame set to 1202.
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dendwaler
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Re: Animation reset every 600 frames

Post by dendwaler »

Never forget to delete the sav file of your age after any animation change.
When this is forgotten there wil be no change visible at all in the new export.
I assume you did also set the global end frame to the same value as the end frame of the longest animation.
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
Floydman
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Joined: Tue Dec 18, 2007 6:29 pm
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Location: California

Re: Animation reset every 600 frames

Post by Floydman »

You are a miracle worker. Thanks!
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