Forgive me if I seem... uninformed. I'm fairly new to playing URU online.
I noticed there have been some improvements to the client used on the Gehn shard and I was wondering if it is possible to use those improvements on Cyan's MOUL server.
GOW Client on Cyan's server?
Re: GOW Client on Cyan's server?
AFAIK, there is no policy prohibiting this. The clients are still compatible at this time. All you should need is to set the build number and use the correct server.ini to connect.
I haven't done this, so I'm sure someone else can probably supply better directions.
I haven't done this, so I'm sure someone else can probably supply better directions.
Re: GOW Client on Cyan's server?
I have no idea why this is the case but logging in to MOULa with a self-compiled client does not work for me (Authentication failed).
- Christopher
- Posts: 276
- Joined: Mon Jul 19, 2010 3:25 am
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Re: GOW Client on Cyan's server?
Same for me 

Re: GOW Client on Cyan's server?
Little progress update: I did not compile PCRE with UTF support, at first. Fixed it now!
- DracoZaroff
- Posts: 2
- Joined: Sat Feb 09, 2013 9:23 pm
Re: GOW Client on Cyan's server?
You guys lost me. But then again I haven't had the time to invest in learning the technical side of this game.
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- Councilor of Technical Direction
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- MOULa KI#: 23335
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Re: GOW Client on Cyan's server?
It's technically possible, but requires some effort. We had to take down our client builds that would work with MOULa because of licensing issues with RAD Game Tools.
