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Bug Report:
Posted: Wed Oct 09, 2013 2:57 pm
by Calam
Not sure exactly where's the best place to report bugs, but since I saw a few other bug reports here, I'm putting it here.
1) You can access the Spyroom link in Teledahn even if the door to the cubby-hole is closed. The hotspot to touch the book works through the wall.
2) There's no rain in Phil's Relto. I can hear it, but not see it.
3) My Relto book occasionally disappears off my hip. (not that big of a deal since I never even notice it until I need to Relto out... the other two are more important)
I'll add more if I find more.
Re: Bug Report:
Posted: Wed Oct 09, 2013 3:04 pm
by Deledrius
This is the right place! There's sticky thread for reporting at the top of this forum:
http://forum.guildofwriters.org/viewtop ... 117&t=5546
Calam wrote:
1) You can access the Spyroom link in Teledahn even if the door to the cubby-hole is closed. The hotspot to touch the book works through the wall.
2) There's no rain in Phil's Relto. I can hear it, but not see it.
3) My Relto book occasionally disappears off my hip. (not that big of a deal since I never even notice it until I need to Relto out... the other two are more important)
Alright, I just checked these out:
- I can't seem to reproduce this. Either after closing the cubby or after linking away and coming back with it closed.
- I see and hear rain in Phil's relto right now, though I didn't notice it right away... it apparently takes a few moments to start up? That's odd.
- I believe that one was identified relatively recently, but I don't recall what the cause was. I'll make a new note of it.
Calam wrote:I'll add more if I find more.
Please do.
Thanks for these!
Re: Bug Report:
Posted: Wed Oct 09, 2013 3:20 pm
by Calam
Weirdly, after linking back into Phil's Relto, it was raining normally again.
If you want to come to my Teledahn, I can show you my funky cubby (unless that has fixed itself too...)
KI: 209858
Re: Bug Report:
Posted: Wed Oct 09, 2013 3:24 pm
by johnsojc
The rain always worked that way for me (since 2007). It was always heard before it was seen.
Re: Bug Report:
Posted: Wed Oct 09, 2013 4:15 pm
by Deledrius
Is it an intentional delay, perhaps? I don't see anything on the particle system or the python for the Age that would do this.
Re: Bug Report:
Posted: Wed Oct 09, 2013 4:32 pm
by johnsojc
Probably the sound is just triggered first, starts faster, or something equally innocuous. It's obvious they are not in sync. I've always had relatively slow computers with underpowered video cards. Maybe on a really fast system it's not as noticeable.
Re: Bug Report:
Posted: Sun Oct 13, 2013 4:09 pm
by Ehren
I believe the Phil Relto rain starting later is intentional (for some kind of dramatic effect?).
The Relto book one is odd, but you can get the book and/or KI to reappear on you by using the KI machine in Gahreesen. If you want them to stay on you permanently you have to visit and exit the closet (after using the KI machine) to save them.
Re: Bug Report:
Posted: Mon Oct 14, 2013 1:44 am
by Acorn
Calam wrote:
1) You can access the Spyroom link in Teledahn even if the door to the cubby-hole is closed. The hotspot to touch the book works through the wall.
verified - one of my avvies had this hotspot with the door closed, but another one didn't, so it seems to be intermittent.
Re: Bug Report:
Posted: Mon Oct 14, 2013 7:58 am
by Annabelle
Acorn wrote:Calam wrote:
1) You can access the Spyroom link in Teledahn even if the door to the cubby-hole is closed. The hotspot to touch the book works through the wall.
verified - one of my avvies had this hotspot with the door closed, but another one didn't, so it seems to be intermittent.
It's not a bug... This has always worked this way. It's quite easy to reproduce. (Well...Since I always solve Teledahn backward on MOULa, it will be hard to understand)
Let me explain:
The bahro stone has a clicking region. The bahro stone & the door of the recess (what Calam calls the cubby-hole) are 2 independent objects code-wise. That clicking region is triggered nevertheless the door is close or open. I really think someone more savvy should look into the python code. My instinct tells me there's something that must be activated and this has nothing to do with the recess door itself. You will see next my recipe to reach the bahro stone to link to the Spyroom. It's 100% reliable. There's something in it that triggers the activation of the bahro stone hot spot.
Here's the recipe... (on MOULa using the skydiving client - doesn't work on Gehn since Gehn disabled all glitching possibilities

)
1) You make your way backward: pass the solar power, over the broken metallic catwalk, thru the 3-ways tunnel, thru the Warsrhoom, thru the lagoon, thru the slave cave tunnel <-- hardest part
2) Inside the slave cave: you disable all the plates except the 2nd one & you link out
3) You make your way normally: solar power, bucket ride, elevator, water tank, pipe, slave cave room with plates
4) Going thru the slave cave: since all the plates have been disabled all you need to do is to run over the 2nd plate next to the grille and the door will open, you keep running thru and the door will shut behind your back, you go up to the recess & you click on the bahro stone located behind the close door, the hot spot will be ON.
So logically, there's something in all my process that trigger the activation of the bahro stone hot spot which is completely independent of the door being open or close. And BTW, if I put an observer during the whole duration of my recipe, the door of the recess will never open even for a split second. VoilĂ !
Re: Bug Report:
Posted: Mon Oct 14, 2013 3:34 pm
by Ehren
About the spyroom stone glitch:
I think I can shed some light on the cause.
If you are opening the wall panel (tied with the prison doors) but then step on a plate or flip a switch while the doors/panel are still animating, it will cause the stone to still be clickable even once the panel finishes animating going up then immediately animates going down. So now you can click it through the closed panel...
It's no surprise this glitch would happen a lot given that most people aren't always going to stay standing on a pressure plate until the prison finishes the door movements, or wait until the door closes/opens all the way to change the code switches.
This glitch won't happen if you always wait for the doors (along with the wall panel) to finish their movement before altering things. Also, relinking to the age with the panel down should always fix this glitch (prevent you from clicking the stone through the panel wall) until you cause the glitch to happen again.