Problem with ladders...

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Singo Berta
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Problem with ladders...

Post by Singo Berta »

Hello everyone,
I haven't made much noise on these forums yet, mostly because I haven't had anything to say :)
So right now, I'm trying to make a ladder for my Age.
I have been checking the ageladders tutorial on alcugs out ( http://alcugs.almlys.org/wiki/index.php/AgeLadders ), and I'm experiencing some problems.
(remember, I am very new to Agebuilding :) )
In the first tutorial, It says I should add a "generic" region, which I can't seem to find among the other regions. The second tutorial is just... hard :P, and the "old yet flexible way" describes some things I have no idea what they mean.

So, my question is, could someone send me an Age with just a ladder in it, so I could see what it should look like?

Thank you!

Singo
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boblishman
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Re: Problem with ladders...

Post by boblishman »

when it comes to Age creation ... "DOH" seems to be my middle name...
Singo Berta
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Re: Problem with ladders...

Post by Singo Berta »

Thanks!
Still can't find the "Generic region" option though...
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Trylon
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Re: Problem with ladders...

Post by Trylon »

oh yeah, it's just called a "region"

[no sarcasm intended]
I had thought that would be obvious, since you have all kinds of special regions, and only one simple "region" so, that's the generic one
[/no sarcasm intended]

EDIT:
Oops, even I was wrong on this one, it's called a "General Region"
Last edited by Trylon on Mon Nov 26, 2007 11:40 am, edited 1 time in total.
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
Singo Berta
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Re: Problem with ladders...

Post by Singo Berta »

heh, thanks, my english is very good :)
So, another pointless question comming:
How can I move something up "0.42 Blender units"?

Thanks again :)


Singo
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Aloys
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Re: Problem with ladders...

Post by Aloys »

When you move something you can use the Numpad to enter precise coordinates.
For instance once your object (or vertex, or whatever) is selected you can use [G] (move) then the axis you want move ( [Z] in this case) and thn type 0.42 on your numpad.
Singo Berta
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Re: Problem with ladders...

Post by Singo Berta »

Thanks, now that part is working fine :P

Sadly enough, I seem to be an expert in messing up my Blender works, as I can't seem to get things right :(

It would really help if someone made a ladder with climbingregions in Blender, and sent it to me, as I could see how it is supposed to look.

Singo
Goofy
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Re: Problem with ladders...

Post by Goofy »

if you haven't yet you can download this .blend file and check it. Theres a ladder region in it. Its a basic ladder thats attached to the wall, but it should give you some idea.

Functionality or go here . Its the page where you can get instructions on what the file is really for.


oh and to add, if you press the N key it will bring up location information of the object and its parts.
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Singo Berta
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Re: Problem with ladders...

Post by Singo Berta »

Bare with me, I'm pretty slow.
Okay, so, I check where the floor object so on the Z-axis, and then go to my climbregion, and press the N-key.
Thing is, when I type the number I saw on the floor object in the box for the Z-axis, the region ends up in a completly other place!

Please don't get frustrated at me, as I said, I'm pretty slow when it comes to these things :)
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Chacal
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Re: Problem with ladders...

Post by Chacal »

Singo Berta wrote:Bare with me


Not on the first date.
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
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