Search found 106 matches
- Sun Aug 09, 2009 11:08 pm
- Forum: General Discussion
- Topic: Unofficial Call-out for Open Source Volunteers @ MOUL forum
- Replies: 12
- Views: 4581
Re: Unofficial Call-out for Open Source Volunteers @ MOUL forum
I would hope a few people take this on Karkadann, but Max is nasty closed source. I don't know how long it would possibly take for anyone other then a experienced max plugin programmer to do it.
- Mon Jan 12, 2009 8:16 pm
- Forum: General Discussion
- Topic: MOUL site change
- Replies: 33
- Views: 10672
Re: MOUL site change
3DMax plugins are not compatible with blender.
The best you can hope for is that Cyan's plugin is written with a halfway respectable API so it can be ported over to blender with a minimum of difficulty.
@Aloys
The GoW Plugin has a UI? Seriously?
The best you can hope for is that Cyan's plugin is written with a halfway respectable API so it can be ported over to blender with a minimum of difficulty.
@Aloys
The GoW Plugin has a UI? Seriously?
- Sat Jan 03, 2009 1:28 pm
- Forum: General Discussion
- Topic: Fans modding Fan Ages
- Replies: 28
- Views: 8787
Re: Fans modding Fan Ages
@J'Kla
Only reason I can think of for not changing most of it (marker locations, relto pages, clothing locations) is that it royally ticks off some people (whom yes complain any way that it wasn't changed) if they are forced to go back and do the work again for the same payoff. With a little care ...
Only reason I can think of for not changing most of it (marker locations, relto pages, clothing locations) is that it royally ticks off some people (whom yes complain any way that it wasn't changed) if they are forced to go back and do the work again for the same payoff. With a little care ...
- Fri Jan 02, 2009 4:21 pm
- Forum: General Discussion
- Topic: Fans modding Fan Ages
- Replies: 28
- Views: 8787
Re: Fans modding Fan Ages
Didn't catch you meant it for Anti-Cheating in the least.
Oops.
But you don't give people enough credit, half the people I played with in MOUL hit the Ages like cruise missiles. No cheating just a nuclear strikes worth of brute force in some cases.

But you don't give people enough credit, half the people I played with in MOUL hit the Ages like cruise missiles. No cheating just a nuclear strikes worth of brute force in some cases.

- Thu Jan 01, 2009 12:38 pm
- Forum: General Discussion
- Topic: Fans modding Fan Ages
- Replies: 28
- Views: 8787
Re: Fans modding Fan Ages
You want to encrypt Age Files?
I'll give Lontahv points for saying in the poll thread prp files are very easy to decompile, I know it, You know it, and everyone in the entire history of Age creation knows it. But Lontahv said it.
Why would you want to encrypt Ages if after Five years nobody has ...
I'll give Lontahv points for saying in the poll thread prp files are very easy to decompile, I know it, You know it, and everyone in the entire history of Age creation knows it. But Lontahv said it.
Why would you want to encrypt Ages if after Five years nobody has ...
- Wed Dec 31, 2008 12:34 am
- Forum: General Discussion
- Topic: Fans modding Fan Ages
- Replies: 28
- Views: 8787
Fans modding Fan Ages
Alright I admit it I started a shocking and controversial poll over on the MOUL forums about Fans modding Fan Ages . I was really really pleased by the folks whom while shocked by the idea were willing to admit there are some possibilities as long as a few rules are present.
Poll Question "Can it ...
Poll Question "Can it ...
- Wed Jul 23, 2008 9:50 pm
- Forum: Scripting
- Topic: Need help setting up clickables
- Replies: 2
- Views: 2935
Re: Need help setting up clickables
No explanation needed the script is fairly clear, I could just never figure out how to go from the script to the python. 
Wish I had know about this a couple weeks ago.


Wish I had know about this a couple weeks ago.


- Wed Jul 23, 2008 9:56 am
- Forum: Scripting
- Topic: Need help setting up clickables
- Replies: 2
- Views: 2935
Need help setting up clickables
Before anyone mentions it yes I have done the " Make objects clickable " tutorial. I even understand the blender side of it.
Problem is that I am starting from zero on scripting and don't know how to take the script stub provided
ObjectName:
physical:
pinned: true
quickscript: ...
Problem is that I am starting from zero on scripting and don't know how to take the script stub provided
ObjectName:
physical:
pinned: true
quickscript: ...
- Tue Jul 22, 2008 7:39 pm
- Forum: General Discussion
- Topic: RAD 2 July 2008 Contest
- Replies: 184
- Views: 64917
Re: RAD 2 July 2008 Contest
/me looks left
/me looks right
SSSSssshhhh.....That dang Python has had me cornered for days.....Hold on a second.........plink......................thunk........a small pineapple shaped object lands in the midst of the tightly coiled mound of Python ...
/me looks right
SSSSssshhhh.....That dang Python has had me cornered for days.....Hold on a second.........plink......................thunk........a small pineapple shaped object lands in the midst of the tightly coiled mound of Python ...
- Sat Jul 19, 2008 10:47 am
- Forum: General Discussion
- Topic: RAD 2 July 2008 Contest
- Replies: 184
- Views: 64917
Re: RAD 2 July 2008 Contest
</snort>
p.s. It's a big snort.....
p.s. It's a big snort.....
