Search found 111 matches

by griffinps3
Sat Feb 26, 2011 2:59 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Thanks Zuri. I think I'll try out the vertex painting route. It kinda stinks that I'll have to remodel the island, but I did make some good changes when I first tried texturing it. Eventually I'll get the hang of it!
by griffinps3
Mon Feb 21, 2011 8:36 am
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Ok, after a long break of working with this project I have yet again returned! Right now I've begun to revamp and texture the islands that have already been created.

Here's an image of the very first island that is encountered.

island textured.png

As you can see I've also added a few things ...
by griffinps3
Fri Oct 08, 2010 4:44 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Hey guess what! I've returned!

This image here is of a prototype satylyte created by Delfer when he first started his experiments.

In my eyes I think I could of improved on the satylite, but it was a prototype after all! Even for me!

satylyte.png

And obviously this image is a bit outdated. I ...
by griffinps3
Sun Aug 29, 2010 8:18 am
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Can't have a secret fanatical lab if the rock above it isn't supported.

foundations inside.png
foundations inside.png (228.19 KiB) Viewed 3667 times


View inside from the secret lookout.

foundations outside.png
foundations outside.png (260.2 KiB) Viewed 3667 times


View of the entire complex from a sky view.
by griffinps3
Fri Aug 27, 2010 2:45 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

What?! Crystals don't emit light unless for * insert science talk *.

And I can understand how random glowey clumps of crystal just don't make scense.

But I dont use random glowey clumps! I use generators and the power of Isayso logic!
by griffinps3
Thu Aug 26, 2010 3:56 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Here's an image of what I've got so far on the inside.

hidden 2.png
hidden 2.png (249.95 KiB) Viewed 3715 times
by griffinps3
Thu Aug 26, 2010 3:53 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Ok. I've got something for you guys.

things left hidden.png

I've been working on some underground lab. It was once used by Delfer to conduct his crystal experiments in secrecy.

It's not much yet, but I plan to add a prototype satylyte somewhere, various notes, and some machines used in Delfer's ...
by griffinps3
Thu Aug 12, 2010 1:21 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

@ robert - I really hope so. It would be twice as painfull to texture EVERY SINGLE ONE OF THEM!

@ everyone else - Schools starting up again soon and will be taking up most of my time. I'll try to get some work in when I can, but for now expect some downtime with Core.
by griffinps3
Sun Jul 25, 2010 9:35 am
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Hey again. Sorry that I've recently jumped on the lazy train, but the monotony of what I have done has caused me to just go Uhhh!

Lanterns. I have made lanterns. Lanterns and posts. I've spent my time putting up these posts and lamps and it just was monotonous and repetitive.

Anyway enough of my ...
by griffinps3
Wed Jul 07, 2010 12:47 pm
Forum: Building
Topic: Un-live feed
Replies: 40
Views: 15398

Re: Un-live feed

Hey guys. Sorry I've been a bit lazy with the updates lately.

I've decided to make some framework to hang lamps on. heres a screen shot.

While I do this. On another file I'll try my work at texturing.

Lamp light.png
Lamp light.png (212.63 KiB) Viewed 3116 times

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