Heya.
I found this a while ago: http://share.hoikas.com/MUd/
Seems like its possible to make a MOUL Server?
Any informations on that?
Dhel
ddb174 wrote:I remember him mentioning something about that, but if I recall correctly, it was never finished. Perhaps he'll upload the source somewhere for you to take a look at. This was, incidentally, an alternative approach I considered for Drizzle: to write a local Moul server. But I liked the idea of everything in a single game.
J'Kla wrote:I am looking at a home shard a small server to support two or three users operating on a domestic router. From my experience so far the shard is the easy bit.
gimlet wrote:J'Kla wrote:I am looking at a home shard a small server to support two or three users operating on a domestic router. From my experience so far the shard is the easy bit.
At the moment, the shard and the client still have to reside on physically separate machines, right? Not implemented as separate programs needing perhaps a dual core processor or something like that so both client and server(s) can run on a single motherboard?
gimlet wrote:J'Kla wrote:I am looking at a home shard a small server to support two or three users operating on a domestic router. From my experience so far the shard is the easy bit.
At the moment, the shard and the client still have to reside on physically separate machines, right? Not implemented as separate programs needing perhaps a dual core processor or something like that so both client and server(s) can run on a single motherboard?
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