Thanks, Tsar Hoikas
I need the fog to be controlled in height and area It seems to me the xFofSet is the answer but what a mess to go through to get there.
Tsar Hoikas wrote:There should be a fog environment component for that--it's never used in any Cyan ages, but it's something you might want to play when you have time.
rocketdog wrote:My next step will be to reinstall 3ds Max unless anyone has an Idea what can be causing these problems I’m having.
rocketdog wrote:By the way there is one thing I’ve been meaning to ask, if the fog was working would I see it show up when I render the scene in 3ds Max? I wasn’t sure if it would so I’ve been loading up the game each time to check.
rocketdog wrote:Thanks, Tsar Hoikas
I need the fog to be controlled in height and area It seems to me the xFofSet is the answer but what a mess to go through to get there.
Tsar Hoikas wrote:There should be a fog environment component for that--it's never used in any Cyan ages, but it's something you might want to play when you have time.
rocketdog wrote:Do I need a trigger
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