kaelisebonrai wrote:Sure, but, as far as I know, Multiverse is windows only (if nothing else, it doesn't support linux >.<), closed source proprietry rubbish, which, to me, defeats the purpose of creating our /own/ game.
There is a pre-built mmo engine, one based on planeshift, the Peragro Tempus engine
( peragro.org ). It is fully open source, and, has some content of its own that we can likely use.
I know that it runs on some Mac OS, but the 'no linux' support is definitely a problem. However, we do not give up any intellectual property rights by using their engine. We would only have to pay them if we wanted to charge for it, which is something that we currently do not have the right to do anyway (sense it would be more in the realm of a fan-fic game based on the Myst/Uru belonging to Cyan).
We are, by no means, married to Multiverse, if there is something better, by all means we should use it. Multiverse just seems to be the best fit I have found because:
- there is a well organized wiki on the subject
- the major tools are Blender and Python which are already in use by the community
- Multiverse is still developing as a company and so is slightly hungry for a large player base such as Uru fans
- the company mission statement is to provide lower barriers of entry to people with unique ideas for MMOGs (like Uru)