I wonder if someone could help me, i'm trying to make a spread of hexagonal tiles, I have tried the dupliverts function, but the tiles don't match up flush against each other.
I used a triangle and subdivided it several times then used the dupliverts button to tile a hexagon on the vertices.
The hexagon was made by just using either a mesh circle or cylinder with 6 points.
Am I going nutty or have I missed something?
Thanks