andylegate wrote:Have a question about the vert count.
What do you consider too high? And, is it based upon the size of the Age? Larger Ages with much content will tend to have a higher vert count and texture amounts, than say a much smaller Age. To what standard will you be bouncing that off off?
The reason I asked is that while making our Age, my team and I have been trying to keep the vert count low, but not at the sacrafice of realism. I want that boulder to look smooth, not jagged. But at the same time, we try to make sure that the Age seems to run smoothly on low end machines too.
Just curious.
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