boblishman wrote:as for you 'slippy' floors... if you want the Avatar to behave like he does 'normally' ...make sure any surafce he walks/runs on (including stairs) have the following properites
Thanks, Boblishman - this helped me eliminate the slippage in my floors. Note: by "slippage", I mean that when I run and come to a stop, I glide for a bit - even with rc set to 10.
The important part is this bit set in col_flags5 (taken from hte
Alcugs collider tutorial):
0x00000040 - disables friction (between avatars and the collider)
When you have this bit set, it doesn't matter what your friction (rc) value is. It acts as if you have infinite friction, with no sliding.