Idle question to take my mind off Age that isn't working...

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Idle question to take my mind off Age that isn't working...

Postby Zander » Wed Mar 12, 2008 11:16 am

What does a .pak file do? I've made six Ages so far, with earth and sky and sea and sounds, and none of them have a .pak file.
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Re: Idle question to take my mind off Age that isn't working...

Postby andylegate » Wed Mar 12, 2008 11:22 am

A .pak file is like a .zip file, except in this case it is used by Python.

You have not had any reason so far to create any python scripts for your Ages yet. When you do, you will be making the pak file, not blender. You'll need to use a program like PlasmaShop to do it.

Basically, when you write a python file, it will be scripting, a lot like the ALCscript you do in Blender. However, while working on you python file an when you're done, you will then compile it into a pak file. It's pretty easy and all point and click.

When will you need a python file? When you start doing things like having Journals or Linking books. If you want something in your Age to move (the actual mesh, not the texture), and setting up things like puzzles. That's what they'll mostly be used for.

Any questions?
"I'm still trying to find the plKey for Crud!"
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Re: Idle question to take my mind off Age that isn't working...

Postby Zander » Wed Mar 12, 2008 4:53 pm

More than you can possibly imagine. :lol: But I'll save them for when I know I can do basic Age creation without frodding up. One step at a time...
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