Additional ladder feature request

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Re: Additional ladder feature request

Postby Owehn » Fri Mar 14, 2008 4:42 pm

Let me get this straight: the gravity is always "down" relative to the avatar? So if the avatar were oriented sideways, it would be able to walk on the wall? Would the camera also orient itself so that the avatar appeared right-ways up?

This could be really fun for "small earth" Ages, which would feel rather like spherical treadmills.
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Re: Additional ladder feature request

Postby Lontahv » Fri Mar 14, 2008 4:52 pm

No, if you have a different "subworld" it would be possible but... gravity is a global/subworld thing. Unless you plan on always having your avvie climbing a ladder sideways. ;)


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Re: Additional ladder feature request

Postby D'Lanor » Fri Mar 14, 2008 6:14 pm

Here is an old UU video so you can see how looks when you move. Sorry about the bad quality. The avatar is at a 45 degrees upside down angle. The camera goes way up. It seems that it is also relative to the avatar's feet.

Oh, and never mind the other "features". :D

http://www.youtube.com/watch?v=Y5yR0pIevok


Edit: Found another one from that same silly session.

http://www.youtube.com/watch?v=tmhWxgBZXqE
"It is in self-limitation that a master first shows himself." - Goethe
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Re: Additional ladder feature request

Postby Aloys » Fri Mar 14, 2008 10:57 pm

All unusual gameplay features aside, being able to incline laddes would be usefull. In the real worl it is actually pretty uncommon to have ladders be perfectly vertical. When you take a ladder an put it against a whole, it's always inclined.

But in terms of unusual gameplay.. all kinds of ideas come to mind.. :twisted:

Another neat feature to have fun with that will delay actual important projects.. :oops:
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Re: Additional ladder feature request

Postby Grogyan » Sat Mar 15, 2008 12:24 am

There is a problem with that, you can have an angled ladder region to climb, when the avatar exits the ladder, the avatar will continue to still be a that angle.

Thats where my idea comes in, to have a region/empty to restore the avatar to the right angle.

This same region/empty can be used also to apply a new angle when the avatar passes through it.


Aloys you are correct, how many ladders do you see, other than American fire escapes that are perpendicular to the ground?
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Re: Additional ladder feature request

Postby Trylon » Sat Mar 15, 2008 12:40 am

You could probably make some python code that rotates the avatar upon entering/exiting a region.
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Re: Additional ladder feature request

Postby Grogyan » Sat Mar 15, 2008 1:51 am

I don't know python, nor can I read its higher level language, I can read c/c++ quite well, much of its syntax make little sense to me, but then again I havn't really sat down long enough to study it
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Re: Additional ladder feature request

Postby Goofy » Sat Mar 15, 2008 9:28 am

One place this could be used is say in a illusionist age or an age that the normal law of physics are gone.
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