Rapid Age development competition

General debates and discussion about the Guild of Writers and Age creation

Re: Rapid Age development competition

Postby Zander » Fri Mar 14, 2008 2:54 pm

*loud and prolonged applause to all competitors*
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Re: Rapid Age development competition

Postby Chacal » Fri Mar 14, 2008 2:58 pm

I enjoyed all of the entries.
I must say however, that when I linked to Zephyr Cove I was awed for a while. It felt like Noloben, my favorite Age.
Congrats to all Writers!
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Re: Rapid Age development competition

Postby andylegate » Fri Mar 14, 2008 3:12 pm

Thank you Chacal! That comment by you is not only what we were shooting for, but means more than anything else. Thanks!! :)
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Re: Rapid Age development competition

Postby Nynaveve » Fri Mar 14, 2008 4:02 pm

Wow, thanks Chacal. :oops: That's very nice of you to say. I'd give most of the credit to Andy though, as he spent lots of hours on this thing for us. Hopefully our next few release stages won't be so intensive. Hehehe!
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Re: Rapid Age development competition

Postby Lontahv » Fri Mar 14, 2008 4:21 pm

Sorry, I was kind of delayed. :?

Thanks Dot, for posting those scores before the contestants went insane from waiting. ;)


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Re: Rapid Age development competition

Postby Grogyan » Fri Mar 14, 2008 5:11 pm

I very much enjoyed it.

Well done Team Andy!
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Re: Rapid Age development competition

Postby ametist » Sat Mar 15, 2008 12:25 am

Thank you 'Andy's team', Grogyan, Paradox and Trylon for sharing your ages ! Very impressive work done in such a relatively short time. And all the ages have great opportunities, looking forward to see them all 'grow' :)

In our reports we're going to give out some 'goldstars' too :D


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Re: Rapid Age development competition

Postby Robert The Rebuilder » Wed Mar 19, 2008 8:38 am

Just visited Zephyr's Cove last night. The music and ocean sound effects really enriched the experience for me, as well as the detailed visuals. After cruising the shores for a while, I almost reached for the sunscreen :D The journals were also a nice touch that added to the illusion that the age was inhabited. The cave has great possibilities. And I wonder what would happen if I kicked that barrel out to the ocean?

Well done, Zephyr's Cove team!
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Re: Rapid Age development competition

Postby Jishin » Wed Mar 19, 2008 8:52 am

Right now, the barrel sinks. ^_^; I don't know enough about Blender/Plasma to know if we can fix it. o/` Oh Andy .... o/` :wink:
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Re: Rapid Age development competition

Postby andylegate » Wed Mar 19, 2008 9:05 am

The "Water" has no collision.....that's why you can wade in it, and swim in it. The Barrel is doing what it's told to do, which is follow the ground kind of.

There's scripting to make your Avie float, etc. I guess we'd have to some how make the Barrel like an avie to make it float........don't even know if that's possible
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